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"We didn't start off by saying, 'let's aim to build a roguelike'": Elden Ring Nightreign director says FromSoftware wasn't really aiming for a roguelike feel, it just kind of happened
By Catherine Lewis published
News "A lot of our𝔉 team members and developers are familꦰiar" with the genre, though

Elden Ring Nightreign director had concerns "about not necessarily being able to play slow like previous titles," but FromSoftware "wanted to create something new"
By Kaan Serin published
News Nightreign's three-day matches won't give🐬 you much room to relax

Elden Ring Nightreign director says asset reuse is contentious, but FromSoft doesn't consider it a "one-to-one copy-paste" - it's just "an efficient way to build these games"
By Kaan Serin published
News FromSoftwa💫re wanted to "reform the 🌱gameplay loop" of Elden Ring

Elden Ring Nightreign producer thanks players for "bravely" embracing its "peculiar aspects" as it collects Mixed Steam reviews: "As with Demon's Souls or Sekiro, it may be confounding at first"
By Dustin Bailey published
News "O🎶nce you overcome the initial hurdle, it’ll surely provide a sense of accomplishment"

Marathon and Elden Ring Nightreign have a common problem: the solo experience is way worse, and I can't help but think nailing your game to teams of 3 is a mistake in 2025
By Austin Wood published
Feature Time for some matchmaking roulette, or maybe just a different game instꩲead

Elden Ring Nightreign's creators are begging you: upgrade your flasks, stick together, and don't be afraid to use an ultimate for a revive
By Issy van der Velde published
News You🎀 can do it, and publisher Bandai Namco E෴ntertainment is here to help

Elden Ring: Nightreign release live coverage - everything we've discovered in the run-up to launch
By Ali Jones last updated
澳洲幸运5开奖号码历史查询:Live

Elden Ring Nightreign passes 2 million sales on its first day, despite a "Mixed" Steam rating and some of FromSoftware's lowest critic scores in years
By Catherine Lewis published
News "Thank you for your support"
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