Can MMOs save PC gaming?
LOTRO developers pop the MMO bubble myth and share details on their next massive updat💖e to Middle Earth
Oct 18, 2007
There's a glut of fantasy-based MMOs out there, and more are on the way. But for every announcement we rec𒈔eive about a new MMO, it seems that there's another for one that's been delayed, g🌺one free-to-play, or even cancelled.
Are these signs of an imminent MMO bubble burst akin to the death of the dot com boom𒈔? Is there really room for so many new - and similar - titles for a genre that's known for sucking you in with its never ending content and making bank on monthly fees and micro transacti🙈ons?
We posed the 🌞question to Adam Mersky, Director of Communications for Turbine, the developer ofLord of the Rings Online, and got some surprising answers.
Above: Not every MMO is as successful as WoW or LOTRO, but according to Mersky, there's no big MMO bubble on the verge of bursting
"While you're seeing a lot of𒐪 titles on the horizon, you're going to see a lot of them slip. Gods and Heroes is going away, Warhammer just turned off their beta, and Conan has had multiple delays. It's hard, you know? There were a lot of titles that were supposed to come out this year, and they're not. I think people are starting to understand that these are very hard things to 🍰do. It's one thing to make a great game. It's another thing to make a great service," said Mersky.
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"We're the savior of PC games. These types of [online] games - that's what's going to bring PC gaming back... I sense that people feel like there's this MMO bubble but I say 'You ꧒couldn't be further from the truth,'" conti𒆙nued Mersky.