Dear actors: please stop breaking your NDAs
There are a few ways to find out about games that publishers haven't yet officially revealed. First, you can try stalking the online resumes of actors/composers/developers/etc in hopes that they've listed their roles for unannounced projects. Alternatively, y༺ou can browse the hashtag "#showbiz" on Twitter on a daily basis in case : "About to do my voice over work for new Saints Row video game. #showbiz". Hey, workeꦇd for us!
So. 🌱There's definitely some kinꦯd of new Saints Row project on the horizon--whether it'll take the form of DLC for Saints Row 4, or a standalone fifth entry in the open-world franchise, we're not sure. But either way, is it really much of a surprise that a game that is, at the very least, getting some new DLC content, if not an entire sequel? Hardly.
I mean, was it that big of a shock when composer Tony Williams 澳洲幸运5开奖号码历史查询:l༺isted a🦹 new God of War game on his resume back in 2012? There was a sort of general assumption ever since the release of God of War III--which sold more than 1.1 million copies two weeks after its release--that a new one would inevitably come around someday. After all, God of War had become a mega franchise (at least, up until Ascension's lackluster sales, which came in at abo𓆏ut half that of its predecessor).
Did anyone embark on a cross-country cartwheeling expedition out of sheer disbelief when 澳洲幸运5开奖号码历史查询:Assassin's Creed 4: Black Flag prematurely ? Er, not that I'm a🅷ware of--but again: we're talking about an annualized series that sells millions of copies every single year. Or how about when Kevin Conroy in an upcoming Arkham (non-Origins) game? Anyone surprised about that? Anyone? Probably not.
BUT! Even if we know these games are likely to happen someday, it's a bit of a letdown when their announcಞements come about by accident instead of with an awesome trailer, ya know? It's the difference between walking into a surprise party completely unaware and bei🥂ng tipped off by a buddy that, hey, we're throwing you a surprise party tonight at 7 p.m. Don't eat a big lunch. Also, I didn't get you a present. Sorry.
And I'd wager these kinds of reveals are a📖lso a bummer for publishers and developers. I don't know what kind of time or money goes into crafting an awesome reveal trailer, but I can imagine it's extremely disappointing to work on a project for a year and half in secret, waiting for the perfect moment to provide the world a glimpse at your blood, sweat, and tears, onl⛄y to have some dude you contracted to make the sound effects post what he'd been doing on his Twitter account. Which, by the way, has 200,000 followers.
So please, actors/c🔥omposers/etc--for the sake of everyone who loves this wonderful medium of entertainment, leave the reveals to those who've worked so hard on making the games we all enjoy so, so 🦩much.
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Ryan was once the Execuౠtive Editor of GamesRadar, before moving into the world of games development. He worked as a Brand Manager at EA, and then at Bethesda Softworks, before moving to 2K. He briefly went back to EA and ൲is now the Director of Global Marketing Strategy at 2K.