Duke Nukem dev insists recent delay isn't a gimmick
Gearbox really did want a May release
The most recent delay of Duke Nukem Forever seems like it couldn't possibly be anything but a tongue-in-cheek gimmick, but developer Gearbox is claiܫming that it really wasn't in the cards ൩from the beginning.
"No trick – we believ൩ed May when we announced it," said Gearbox head Randy Pitchford inwith Eurogamer. "There is always uncertainty and we use experience and trends to help us be predictive."
Of course, uncertainty has been the story for DNF🍃 since it was first announced around 14 years ago.
Pitchford also assured us that the reason for the delay wasn't that the game💎 wasn't finished, but rather to ensure that the experience was as optimal as possible.
"I think we may have been able to 🐭force May, but we think that would've introduced risks that🅠 would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever," he said.
Pitchford also thanked the many anxious ♐fans🀅, noting that their continued support "does miracles for our morale and that drives quality and performance."
"It’s for the fans that I am confident this slight sched▨u꧙le adjustment is the right thing to do," he said.
Weekly digests, ta༒les from the commun🉐ities you love, and more
[Source: ]
Got a newstip? Let us know attips@344567.top
Mar 28, 2011