Elden Ring wins Best Visual Design at the Golden Joystick Awards 2022

澳洲幸运5开奖号码历史查询:Elden Ring is the winner of the Best Visual Design award at this year's Golden Joy༺sticks. 

澳洲幸运5开奖号码历史查询:FromSoftware's esteemed action role-player may be known for its brutally challenging enemies and boss battles, but it is definitely easy on the eye – and this accolade proves it. Beating some stunning competition in the likes of Horizon Forbidden West, Cult of the Lamb, Ghostwire: Tokyo, A Plague Tale: Requiem, and Lost in Play, the Best Visual Design ca🤡tegory is easily one of this year's toughest groups, but it's the Lands Between and everything within that has come out on top.&nbsꦉp;

Released to much fanfare in February of this year, Elden Ring has quickly become FromSoftware's most successful game of all time – surpassing everything from Demon's Souls to Dark Souls, Sekiro: Shadows Die Twice and Bloodborne. At launch, we gave the Tarnished's cursed crusade five stars in our 澳洲幸运5开奖号码历史查询:Elden Ring review, describing it as "both a refinement and evolution of the Dark Souls formula, presenting an ex🍌pansive world that's as hostile as it is inviting." 

The full list of nominations was as follows:

  • Elden Ring (winner)
  • Horizon Forbidden West
  • Cult of the Lamb
  • Ghostwire: Tokyo
  • A Plague Tale: Requiem
  • Lost in Play

Of how it looks specifically, we said: "The world itself is suitably gorgeous. Each region has a clear visual theme that marks it out, but enhanced by creative design. The𓃲 swamps and lakes to the West have eerie balloons floating over them, half-visible in the mist. The fiery wastelands co🐠uldn't just be singed rocks, they're overgrown with fat, tumorous growths that make it feel like the land itself is diseased… could a world by Miyazaki be anything other?"

Beyond Best Visual Design, Elden Ring is also nominated in three other Golden Joysticks categories – Best Multiplayer Game, Best PlayStation Game, and 😼Ultimate 🌼Game of the Year.  

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Joe Donnelly
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Joe Donnelly 🦩is a sports editor from Glasgow and former features editor at GamesRadar+. A mental health advocate, Joe has written about video games and mental health for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the complex intersections of video games and mental health, and was shortlisted for Scotland's National Book of the Year for non-fiction in 2021. As familiar with the streets of Los Santos as he is the west of Scotland, Joe can often be found living his best and worst lives in GTA Online an𝓡d its PC role-playing scene.