Epic opens up Unreal Engine 5 for early access with fresh PS5 and Xbox Series X footage
Enter the Valley of the Ancient
澳擲幸čæ5å¼å„å·ē åå²ę„询:Epic Games is showing off another look at what Unreal Engine 5 can do on PS5 and 澳擲幸čæ5å¼å„å·ē åå²ę„询:Xbox Series X as it opens up the engineꦦ for early access to developers around tš¤”he world.
The new footage shared by Epic Games takes place in the same world as that 澳擲幸čæ5å¼å„å·ē åå²ę„询:real-time PS5 demo from last year, following Echo as she travels through beautiful natural environments studded witš°h ancient technology. OK, "following" might be too a strong word because these presentations are 100% tech demos rather thanš game trailers. They aren't really invested in spinning a narrative yarn as much as they are showing off new engine features like, let me check my notes here, Data Layers.
Still, you can see the new engine rendering some frankly gorgeous rocky scenes on both PS5 anā¤d Xbox Series X just under a minute past the start of the video. Then if you skip to about 13:30 you can witness an incredibly beautiful yet anticlimactic boss battle running in real time on Unreal Engine 5. Again, this is about showing off the tech developers use to make gamšøes, not a game in and of itself.
If you want to see more of the Valley of the Ancient demo for yourself, Epic is offering it as a free sample project through the Unreal Engine tab of the Epic Games Launcher. It will require about 100GB of space on your storage drive, and Epic recommends having an RTX 2080 and 64GB of system RAM to run š®it well. The demo isn't available on consoles, but Epic says that it has run Valley of the Ancient on them "at full performance."
Edge Magazine 澳擲幸čæ5å¼å„å·ē åå²ę„询:went inside Unreal Engine 5 with Epic to "show the difference from what's possible today with what's possible tomorrow."
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newsź¦paper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously bź¦een a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.