澳洲幸运5开奖号码历史查询

澳洲幸运5开奖号码历史查询:Skip to main content
Everyday tasks that are way harder in video games | GamesRadar+ Everyday tasks that are way harder in video games | GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • 澳洲幸运5开奖号码历史查询:
  • Games
  • TV
  • Movies
  • 澳洲幸运5开奖号码历史查询: Hardware
  • Video
  • News
  • 澳洲幸运5开奖号码历史查询: Reviews
  • Guides
  • Deals
  • More
    • PS5
    • 澳洲幸运5开奖号码历史查询:Xbox Series X
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch 2
    • PC
    • 澳洲幸运5开奖号码历史查询:Platforms
    • 澳洲幸运5开奖号码历史查询:Tabletop Gaming
    • Comics
    • 澳洲幸运5开奖号码历史查询:Toys & Collectibles
    • SFX
    • 澳洲幸运5开奖号码历史查询:Newsarama
    • 澳洲幸运5开奖号码历史查询:Retro Gamer
    • 澳洲幸运5开奖号码历史查询:Newsletters
    • About Us
    • Features
Everyday tasks that are way harder in video games | GamesRadar+
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
Trending
  • 澳洲幸运5开奖号码历史查询:Summer Game Fest
  • 澳洲幸运5开奖号码历史查询:New games for 2025
  • 澳洲幸运5开奖号码历史查询:Upcoming Switch 2 games
  • 澳洲幸运5开奖号码历史查询:Switch 2 stock

Recommended reading

Baby Steps
Open World Games I lost all my progress in a single cata൲strophic fall in this impossibly hard open-world Steam Next Fest demo, a😼nd I'm not even a tiny bit mad about it
God of War
Action Games God of War dev remembers getting "so angry" during play tests before admitting🦹 players were right: "Why can't you just get൩ on this climb wall here?"
kenshi screenshot showing people around a fire
Survival Games Brutal survival game Kenshi developer s🎶ays "too many games let the player succeed," which is "mind-numbingly boring"
The Witcher 3 next-gen
The Witcher Even though "it works for all FromSoft games," The Witcher 3 devs quickly discovered that forcing you to♔ fight ridic🦋ulously strong enemies "was a bad idea"
Helldivers 2
Games "We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong༺ about ൩games
RPGs Kingdom Come: De✱liverance had to add complex pathfinding for just 2 NPCs that owned horses: "If🍬 you want to do this feature, you have to support it"
The party of Clair Obscur: Expedition 33
Games Clair Obscur: Expedition 33 director found something that "makes the game feel 10 times better" mid-development, then painfully realized they had to apply🍌 it to "like 1,100" different attacks
  1. Games

Everyday tasks that are way harder in video games

Features
By 澳洲幸运5开奖号码历史查询:Connor Sheridan published 15 April 2015
  • 澳洲幸运5开奖号码历史查询:

When you purchase through links on our site, we may earn an affiliate commission. 澳洲幸运5开奖号码历史查询:Here’s how it works.

  • 澳洲幸运5开奖号码历史查询:
Making it look difficult

Making it look difficult

Video games are great at making difficult tasks look utterly routine, turning feats of precision like 澳洲幸运5开奖号码历史查询:cracking a safe by sound alone into a forgettable mechanic, or something to be glossed over in an otherwise action-packed cinematic. But when games don't elect to outright skip over the boring stuff that normal people like us do every day, characters have a surprising tendency to muck them up royally.

Going through dooဣrs without getting stuck, talking to people without the conversation ending in murder, and making a free throw are just a few examples of everyday tasks that tend to utterly flummox otherwis𝓡e competent video game characters. Not to mention just trying to walk up the side of a hill...

Page 1 of 11
Page 1 of 11
Climbing an incline

Climbing an incline

How it's done in real life: Have you ever climbed a sand dun🥂e? It's really tiring, but even if it's too steep for you to just walk up♑ you can still lean forward and clamber onward on all fours. Regular hills are even easier.

How it's done in games: If it's less than, say, a 45-degree angle, ain't nothin' gonna break your stride. You can walk straight up like you're on your way to the mailbox. But if it's even a a teensy bit greater than 45 degrees, the only place you're going is back to the bottom of the hill, probably after a few seconds of flailing and tumbling like a possessed Raggedy Ann doll. Theꦡ only way you're getting up that incline is if you can find some slightly less-steep patch𓆏es to mountain-goat freestyle between. That's assuming you don't slam into an invisible wall on the way there.

Page 2 of 11
Page 2 of 11
Shooting a free throw

Shooting a free throw

How it's done in real life: Set your feet, bend your knees, and take a few calming breaths. Keep your eye on the back of the rim as you cradle the ball a🔜gainst yourꦐ non-dominant hand, then sort of slap-push it out in a gentle arc with plenty of follow-through - like you're a cat feeling around on top of the counter for food. Don't let yourself get frustrated, if you try it a few times you're practically guaranteed to find the inside of the net.

How it's done in games: As you wait for your free thrower's unique motion-captured ritual to conclude (dribble, dribble, lick fingers, wipe on jersey, dribble, done), go over all the steps: you want to shoot the ball when the glowing circle is as low as possible over the rim, but only after you've squeezed the left and right triggers to precisely 50 percent of their potential flexion. Once you have the triggers set and the timing accounted for, bring the right stick back and forward again in a swift, perfectly straight line. OK! Next time try ﷽to do it without getting called for a delay of ga♊me.

Page 3 of 11
Page 3 of 11
Not falling down holes

Not falling down holes

How it's done in real life: If you have two working eyes, you have depth perception, nature's gift to navigating three-dimensional spaces. That's not to say you actually have the capability to jump over any given hole,𒊎 just that you have an intuitive understanding of how far you'd need to go to clear it. You also likely have 💯the uncanny ability to creep along slowly, or maybe even crawl around on your belly if you're really worried about slipping and falling.

How it's done in games: Checkpoints. Lots of checkpoints.

Page 4 of 11
Page 4 of 11
Going through doors

Going through doors

How it's done in real life: Grab han𒁃dle, rotate handle, pull (or push) door open, walk through. So easy a raptor could do it.

How it's done in games: Make sure you're lined up with the door just right so the context-sensitive "open" option appears on screen, then press the "interact" button to begin the door-opening animation and step through. As the load screen begins, remember that you forgot to check one corn♑er of the room for secret stuff, and begin desperately hoping that this is the kind of door that just has a room on the other side instead of a story-advancing ci🍎nematic. If the latter, reassess how much you actually care about finding all the secrets, and eventually give in and restart the last chapter from the beginning.

Page 5 of 11
Page 5 of 11
Interacting with people without killing them

Interacting with people without killing them

How it's done in real life: Make eye contact and smile. Talk aboꦏut something if there's anything to talk about. Refrain fro🌌m shooting and/or stabbing the other person.

How it's done in games: Sidle up to an NPC and hit the "interact" button. Depending on how many character points you've invested in your "dialogue" skill, or what sort of tough moral decisions you've made up to this point, you'll have different topics of conversation to choose from. And depending on how the invisible dice roll turns out, that orc general still may not respond to your aggressive🀅 negotiation tactics very well, even if you are trying to save his life from your power-leveled, geared-up, and bloodthirsty party members.

Page 6 of 11
Page 6 of 11
Improving your standing with a group

Improving your standing with a group

How it's done in real life: Put in some volunteer hours, get to know the membership, and, iꦐf it's a charitable organization, maybe sign up for a monthly donation. You'll be a beloved supporter in no time.

How it's done in games: First head to the꧟ group's headquarters 𝔍and see if it has any quests available. Doing those first will hopefully get you far enough along to buy a special members-only scarf which, when wrapped around your neck, diverts all of your experience, currency, and precious, irreplaceable moments of life directly into a reputation bar. Then head out and kill a few thousand creatures the group has some vague feud with. Don't bother counting - you'll know you've slaughtered enough of them when you unlock the next level of scarf.

Page 7 of 11
Page 7 of 11
Getting a cool hat

Getting a cool hat

How it's done in real life: Go to a department store and look at the hats. Pick the one you like best a🍸nd put it on your head to make sure it fits. Buy the hat.

How it's done in games: Here's the goꦑod news: the hat is going to fit perfectly, whether you have a tiny gnome noggin or a colossal cranium. But the bad news is that, in most games, hats aren't fashion items so much as they're merit badges. You're going to have to prove your worth in countless tests of wits and determination before you're allowed to wear even a really crummy one... or you could just buy one from the cash shop. Which is even easier than real life, I guess, because you don't have to go to the store. Hm.

Page 8 of 11
Page 8 of 11
Driving a car without getting into an accident

Driving a car without getting into an accident

How it's done in real life: Check your mirrors regularly and keep a good buffer of distance between yourse🃏lf and the car ahead of you☂, especially at freeway speeds. Obey all traffic laws and always use your turn signals!

How it's done in games: Oh dammit, the mission dude wants this car delivered in perfect condition. Alright, no problem, it turns out this game has speeds between "park" and "eyelids flapping in the wind, so go ahead and try them out. Also, make sure you actually stop at red lights. Also don't swerve into oncoming traffic or sidewalks just because the person ahead of you isn't speeding. Also just set your GPS to a repair shop near the drop-off point and frickin' punch it, already.

Page 9 of 11
Page 9 of 11
Taking care of your kids

Taking care of your kids

How it's done in real life: To be fair, "easy" probably isn't the right word here. Few endeavors are more physically, mentally, and spiritually challenging than raising children... but on the o🐎ther hand, humans have been rearing their young for thousands upon thousands of years. Just try your best and, like, four times out of five they'll turn out fine. Or at least alive.

How it's done in games: About that whole "alive" thing.

Page 10 of 11
Page 10 of 11
Easier said than done

Easier said than done

With all those everyday tasks plaguing video game characters, it's no wonder that most games often gloss over the mundane bits as much as possible. But there are still many more rough patches to trip 🉐up (often literally) ꩲotherwise competent protagonists. What are some of your favorite examples? Let me know in the comments!

On the flipside, make sure you check out common video gam𓆏e tasks that are way harder in real life, and 澳洲幸运5开奖号码历史查询:unrealistic realism in video games.

Page 11 of 11
Page 11 of 11
  • 澳洲幸运5开奖号码历史查询:
Connor Sheridan
澳洲幸运5开奖号码历史查询:Connor Sheridan
Social Links Navigation

I got a BA in journalism from Central Michiga🍸n University - though the best education I ♑received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

See more Games Features
Read more
Baby Steps
I lost all my progress in a single catastrophic fall in this impossibly hard open-world Steam Next Fest demo, and I'm not ev🅷en a tiny bit mad about it
God of War
God of War dev remembers gettin꧙g "so angry"🃏 during play tests before admitting players were right: "Why can't you just get on this climb wall here?"
kenshi screenshot showing people around a fire
Brutal survival game Kenshi developer says "too many games let the player succeed," 𒊎which is "mind-numbingly boring"
The Witcher 3 next-gen
Even though "it wor🧜ks for all FromSoft games," The Witcher 3 devs qui⛦ckly discovered that forcing you to fight ridiculously strong enemies "was a bad idea"
Helldivers 2
"We cough up a chunk of our soul": 32 game♔ devs, from 🔴Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games
Kingdom Come: Deliverance had to add complex pathfinding for just 2 NPCs that owned horꦫses: "If you want to do this feature, you have to support it"
Latest in Games
The Outer Worlds 2 screenshot showing a handgun being reloaded in the middle of combat
After playing The Outer Wo𒆙rlds 2, I'm convinced that it has the potential to be Obsidian's greate🍸st game – and the best FPS of 2025
The Witcher 3 next-gen
"Suddenly a lot of people who loved Skyrim started paying attention to The Witcher 3": C🐭DPR says an old E3 demo wa🔯s a turning point for its defining RPG
Grounded 2 screenshot showing the entrance to the Ice Cream Truck chill area, with Summer Preview 2025 branding
Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would have undermined what G𝄹rounded was really about🦂"
Grave Seasons art showing a man with tied-back black hair wielding a hoe while a crow rests atop a fence nearby
This Stardew Valley-ish farming sim looks super cozy until you find out about the supernatural serial killer (wh𒁏o you can also romance)
The Witcher 4 cinematic screenshot showing a closeup of Ciri, protagonist of the new adventure
The Witcher 4's narrative lead is holding onto some of h𝓡is earlie꧂st Witcher 3 feedback for the RPG's sequel: "We don't do fetch quests"
Grounded 2 screenshot with Summer Preview logo
After playing Grounded 2 for 30 minutes, it's clear that 🍨my favorite survival game is൩ getting a massive glow-up
Latest in Features
The Outer Worlds 2 screenshot showing a handgun being reloaded in the middle of combat
After playinඣg The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025
Grounded 2 screenshot showing the entrance to the Ice Cream Truck chill area, with Summer Preview 2025 branding
Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "ꦿIt would have undermined what Grounded was really about"
Grounded 2 screenshot with Summer Preview logo
After playing Grounded 2 for 30 minutes, it's clear that my🐠 favorite survival ❀game is getting a massive glow-up
Marco Ng as Alan in The Way We Talk
A new Hong Kong drama about three d/Deaf friends brings sign language to the big൲ screen in a different way
Kill Team: Typhon box and card decks on a wooden table
Kill Team: Typhon introduces an unexpecte♛d twist to its competitive gameplay, and I think it might be a game-changer
End of Abyss Summer Preview
I played 30 minutes of the new game from the original Little Nightmares devs, and it 🎃turns out a twin-stick survival horror Metroidvania is a recipe for spooky heaven
  1. Nintendo Switch 2: Welcome Tour screenshot
    1
    Nintendo Switch 2 Welcome Tour review: "Mostly a fancy🐼 toy and not much more"
  2. 2
    MindsEye review: "An u꧑ninspired and forgettable sci-fi action adventure that feels like a Netflix movie you wat🌺ch while on your phone"
  3. 3
    The Alters review♏ಞ: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just as fierce"
  4. 4
    Splitgate 2 review: "A slick and 𝓡enjoyable free-to-play FPS, but a disappointing sequel"
  5. 5
    Date Everything reviewဣ: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Kiꦉller of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  2. 2
    From the World of John Wick: Ballerina 🎉revieඣw: "Brilliant action, even if the plot gives you a sense of déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Kꦆarate Kid (2010), nothing on Karate Kid (1984)"
  4. 4
    Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if its villain lacks te🍬rror"
  5. 5
    Final Destination Bloodlines Re🃏view: "Meticulous murderou൩s mayhem"
  1. Alexander Devrient as Colonel Ibrahim, Ruth Madeley as Shirley, Jemma Redgrave as Kate Lethbridge Stewart, Varada Sethu as Belinda, Ncuti Gatwa as the Doctor, Millie Gibson as Ruby, Bonnie Langford as Mel, Susan Twist as Susan Triad, and Yasmin Finney as Rose Noble in Doctor Who: 'The Reality War.'
    1
    Doctor Who season 2, episode 8 spoiler reviꦍew: 'The Reality War' is "a mi𓄧x of the good, the bad, and the truly baffling"
  2. 2
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of𝓀 WandaVision
  3. 3
    Rick and Moඣrty season 8 review: "Largely plays it 💜too safe after years of crossing boundaries"
  4. 4
    Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Son𝓀g Contest' is "a blast and sets the stage for a thrilling season finale"
  5. 5
    Doctor Who season 2, episode 5 spoiler review: 'The Story & The Engine' is "one of the most original and ambitious episodes this show has produced in year𝓀s"

GamesRadar+ is part of Future plc, an internati👍onal media grꩲoup and leading digital publisher. .

  • About Us
  • 澳洲幸运5开奖号码历史查询:Review guidelines
  • 澳洲幸运5开奖号码历史查询:Write for us

© Future Publishing Limited Quay House,𓃲 The Ambury, Bath BA1 1UA. All rights reserved. England and Wales company reg𒁃istration number 2008885.

Please login or signup to comment

Please wait...