Fall Guys is adding a giant hammer named Big Yeetus to "shake things up"
By shake thing𓄧s up, they mean shoot you into the strato♊sphere

If you've enjoyed Fall Guys but at one point thought you'd enjoy it a lot more if it had a massive hammer that randomly appeared to send you flying, you're in luck🔴.
As the game's Twitter account detailed today, developeꦺr Mediatonic is "working on a little something that we have been calling Big Yeetus," adding that "Big Yeetus will randomly appear in levels to shake things up." The attached GIF suggests that *double-checks notes* Big Yeetus can spawn at the end of Dizzy Heights as a way to catapult you forward, bypassing some of the obstacles.
I've got a SPICY LEAK for you allWe're working on a little something that we have been calling...B I G Y E E T U SBig Yeetus will randomly appear in levels - to shake things upBig Yeetus is Ch🔯aotic NeutralBig Yeetus is not your friendBig Yeetus is not your enemy pic.twitter.com/nIBBKcf5qM
As much as I love just saying and indeed contemplating the words Big Yeetus, this joking piece of news is actually pr♐etty significant. Up until now, Mediatonic has only made incremental balance changes to Fall Guys stages, or expanded them through new, redux stages like Jump Showdown. Bigꦿ Yeetus, meanwhile, is a modular obstacle that can seemingly be added to multiple levels at random, which is an exciting direction for the game to explore.
Longevity is always the biggest hurdle for games like Fall Guys, and a random injection of new challenges and traps – like, say, a massive hammer – could help liven up familiar levels and make rounds feel less same-y over time. Big Yeetus also looks like the kind of thing that could send you soaring to victory or plummeting to your demise depending on how it's used, which is definitely within the Fall Guys style guide. Can you imagine one of these th🃏ings waiting for you at the 𝓰end of a tilted seesaw?
Here's everything we know about 澳洲幸运5开奖号码历史查询:Fall Guys Season 2.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing 🌞his journalism degree. He's been with GamesRada🐟r+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.