Final Fantasy VIII Cards guide
Granny's Han🉐d-Holding Guide to Cards in Final🃏 Fantasy VIII
From: Sister (sis_cindy@hotmail.com)
November 15, 2000
This is copyrighted material. Feel free to use it for your 𝔉personal
enjoyment, but please don't try to make money off of my wo💟rk.
Updated February 19, 2001
--added info on erasing rules in Balamb and theꦉ fifteen game
requirement of
playing the CC group
Updated September 12, 2001
♓ --added new information in several areas based primarily on emails and&ꦯnbsp;
informatไion gleaned from the FF8 board. Thanks to WindCloud,
Natedawg,
Iggy9900, Jkrist, Mojoy, Mercuri🎃us, and Vilurum (as alwa💫ys) for their
help. Pleas🍌🎃e note that this will be the final update of this FAQ
unless
I learn ๊something of truly momentous importance.
RPGGranny, a friend of mine at the FF8 board here at Gamefaqs, con🐬vinced
me to write this FAQ. 𒆙She said she needed a ꧒guide that took her by the
hand and led her through the cardꦅ game, so that's what I've attempted to
do. While I can't give you exact, step-by-step instruc🧸tions on individual
card games 🍃(since you never know which cards yoဣur opponent will use),
I'll try to give꧒ y💛ou some general playing strategies. To make the game as
easy as possi𒆙b♐le, I'll show you how to change the playing rules around
the world to your advantage.
𓆏Now, if you enjoy the challenge of playing Triple Triad with a꧃ll the
orಌiginal rules in place (with Random and Plus in Trabia, for example),
this is not the FAQ for you. My basic premise is that the easiesℱ♏t way to
win at cards is to🌳 reduce the ꦏplaying rules to just Open and overpower
your 🍎o♎pponent with better cards. That's the general purpose of this
guide. I'll tell you where to go and who to play 🍒t🃏o most efficiently
change the card rules, as well as w🌃here and how to get all the cards in
the game. I'll explain the rules as best ღI can in areas where you must
use them f🐭or a time, and I will tell you some cards to watch for with an
eye toward refining magic from those cards.
Befoꦑre we continue, there are a few people from the FF8 board that I must
thank: RPGGranny, for getting me started; Terence, for𓆏 helping me better
understand how the trading r꧃ules spread; Rage🌠 for his computer advice and
constant encouꦯragement; and Vilurum. I give Vilurum special thanks, not
only for his wonderful advice o🀅n speeding up the Queen of Cards quest by
using places other tꦰhan Dollet for the exchange of cards and his insights ജ;
into card playing on Disc Four, but al🌜so for his vast amount of
assistance and patience in helဣping me actually✅ get this FAQ constructed
and submitted properly🃏. As a FAQ writer, he also p𝓰roofread it for me and
offered several valuable suggestions, many𓄧 of which I've included for
your information. Thank you all.
Now, if you're ready, let's play some cards.
Disc One
Aftꦐer you pick up Quezacotl and Shiva in the classroom, you'll ಌbump into
a new s💖tudent from Trabia Garden. Whether or nಞot you take her with you,
stop and speak to the guy in green on your way to th♍e e☂levator. He will
give you your starter deck of card🐟s. Don't t☂ry to play yet; you can't
win.
Update ꦇnote: Iggy9900 emailed me to say that you can indeed win with the
original deck of cards. 🌊After thirteen attempts, he won Minimog with♓ the
starter deck. I pr▨efer having some stronger cards before I start pla🎉ying,
but I mention it for those who like a challenge.
If you want❀ to begin playing cards right away, choose Quezacotl's Card
ability to learn first. You will also need to l🐟earn Card Mod🐎ify and the
various GFs' magic refine abilities (🧜Quezacotl's Thunder Magic RF,&n♚bsp;
Shiva's Ice Magic RF, Diablos' 💎Status and Time Magic RFs, etc.) as you go
if you ෴inte🌄nd to get a lot of your magic from cards. I learn these RF
abilities early with my GFs so that I can start convꩵerting cards 🦄to magic
early on, but that's entirely up to you.
Once you have Card selected in Quezacotl's menu, head to the Fir🐽e Cavern.
When you defeat Ifrit🤪, you'll receivꦆe his card (your first rare card).
Continue to fight enemies ꦛuntil you've learned Card. It only requires 🅺40
AP, so it won't take long (note💮: if youܫ're playing a no-level game, let
Seifer learn Card for you in Dollet). As soon as Card 🃏is learned,
junction it. To Card an enemy, beat down its HP (just🙈 don't kill it) then
use Card. An enemy at full H🦩P will not Card. Whenꩵ you Card an enemy, it
turns into a playing card. You'll receive the normal amount of AP butꦰ no
Experience. You can Caꦿrd a few fish on the beach (their Fish Fins will&nbsꩲp;
give you Water🎉 magic with Shiva's Ice Magic RF) then𓆉 head to the Fire
Cave🐟rn and Card at least two Bombs (more if you want to u💝se these cards
for Irvine's Fire Ammo later).
Now,ﷺ head to the Training Center in Balamb Garden. Card T-Rexau﷽rs and
Grats until you receive a Sh🍸umi Tribe Card. If you do a l𒈔ot of Carding,
you'll occasionꦛally pick up a Level 6 (like Shumi) or 7 card instead of
the normal 🌜enemy card. It may sound a bit daunting to take on T-Rex𒁏 with
Squ😼all alone, but it's really not꧂ bad because your level (and thus
T-Rex's) at this point is so low. Let Shiv💃a hurt him, and he'll usually
Card after he's lost two or three thousand HP (so𒀰metimes much𝔉 less). Just
have plenty of Cureꦏs on hand. If you intend to do lots of Carding (for a
no-level game꧒, for e🍰xample), collect five Shumi cards (here or as you
play through the game) to teach a second character the Cardಌ ability. This
will speed up your Carding cꦰonsiderably♛. Now that you have Ifrit, a
couple of𒉰 Bombs, a T-Rex, and a Shumi card (this should be your first
hand), you're ready to play.
Upd🤡ate note: JKrist asked that I mention that you can also pick up Jumbo
Cactuar by carding Glacial Eyes.💛 I didn't card✃ many of these enemies, so
I haven't received one myself. &🔴nbsp;I do know from experience that you caཧn
also Card Buels in the Fire Cavern for Krysta cards.&n🐻bsp;
The only rule in Balamb Garden꧟ and in the town of Balamb is Open. All
this means is that both hands are face up, s🧸o that you can see your
opponent's cards and s/he can see yours. This is the best rule♌ in the
game because🍰 ♓it allows you to plan your moves based on your opponent's
cards. The trading rule (which d🌠etermines how many cards are traded at&nbಌsp;
the end of a game) is One. The winner will choose one o𝔍f the loser's
cards.
The basic concept of Triple Triad is to turn over more cards than y𝔉our
opponent does. Where the numbers of ℱtwo cards meet, the higher number
wins. Your opponent's cards (and any he turns🧸) will have a b🌃ackground
color of light red/pink. Your cards will be blue. The nu🎀mbers on the
left and right of the card༒ grid keep score. The left number tells how
ജmany cards belong to your opponent, and the right number tells how many
belong to you.
H🦄ead to the save point near the directory and save your game. Watch for a
girl with either blonde or ligꦦht brown hair🐟 who enters the screen. Either
one will do - they both have weak cards. To challengeಞ her🐷 to a card game,
press the🌟 squa𒉰re button. My first game looked like this:
Her cards: Anacondaur, Armadodo, 🗹SAMO8𓃲G, Abyss Worm, Creeps
My cards: Two Bombs༺, Shumi Tribe, T-Rexaur, If🧜rit
 💟;🌳 _________________________________________
| ꦉ 5 | 6 | &nbꦰsp; 5 |
| ꧃ | | |
&n༒bsp; | &nb🌸sp;Her - 1st | Her - 3rd | Her - 5th |
🧜 | | | |
| 5 1 | 6 &nb💜sp; 3 |4 &🧔nbsp; 6|
&nbs💙p; | Anacondaur | Arma🌊dodo | SAMO8G |
| &n🐻bsp; | &ꦯnbsp; | |
| 3 &ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚnbsp;| 1 | 2 &nbs🍸p;|
&nb♚sp; |_____________|_____________|_____________|
| &nb𒁏sp;6 | 5 | 4 |
✨ | Me - 4th | Her - 9th | Me - 8th |
&nꦬbsp; | (game over)| | &🔯nbsp; |
&nbs🐻p; | (I win) | | 🐻 |
| 4  🌞; 5 |2 2|7 6|
&nbs💫p; &nbs♐p; | Shumi | Creeps | T-Rex |
| | | &nb🧸sp; |
&nb꧅sp; | 8 | 5 | 2 |
🌃 𒁏 |_____________|_____________|_____________|
| 2 | 7 |🍷 9  🍎; |
| | | &nbsඣp; |
&nbs🌳p; &nb🔯sp; | Me - 6th | Her - 7th | Me - 2nd |
| 3 7|5 &n🎐bsp; 2|8 6|
| ﷺ Bomb &nbs💜p; | Abyss Worm| Ifrit |
| &nb💞sp; | | |
|  ꦜ; | | |
&💃nbsp;| 6 | 3 | 2 |
&nbs༒p;  ༺; |_____________|_____________|_____________|
In the above chart, you'll ꧟see the cards w🔯e played and the order in which
we played them. Here's my first t🗹ip on strategy - zero in on the top-left
corner.
Notice the pattern of this game. You'll see it over and oveﷺr and over
again as you play♐ Triple Triad. Weaker players (which are most of them)
will always start in the top-left corner. You stay🐓 away from that corner
(playing cards that can't be turned in other corners) until s/he boxes💛
that top-left corner in꧑ (s/he can't turn it back after you turn it, in
other wo🌠rds). After she boxed in the Anacondaur car🍃d with Armadodo, I
tu𒊎rned Anacondaur with a card that she could not turn, so it's basically
game over as lo🔯ng as I continue to play defensively. Always remember that
you must only turn one card to w🐭in. Don't trade cards back and𒉰 forth.
Play defensively (Ifrit in the botto🎃m right, which she can't turn, is a&♋nbsp;
defensive play) and wait for one card. Pay attention t🥂o this pattern and
you'll find your games going much more easily. If yᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚou happen to go first, 🦋;
just play the other three corners until that top-leꦜft card is box💮ed in -
it works the same way.
A slight derivation of 🐻this pattern would be to play beside the top-left
card. If she plays ꧅a card th🦋at can't be turned (by her or by you) from
the bottom in that top-left corner, turn it 🏅🌃from the side, but ONLY if
she can't turn your card. Otherwise, p💮lay defensively and wait for your💙
chanceꩲ. Also, if your oﷺpponent plays a card that can only be turned from
the bottom, go in for the kill i🥀mmediately with a🗹 card that can't be
turned.
After you wi𒁏n, you will choose a card from your opponent's hand. If the
card name is printed in blue, thꩵis is a card you've never had before - a 🌸;
new addition to your deck. Yellow is a card that you have had but 💫don't
have now. W🎶hite means you c🍌urrently have this card in inventory. In the
above game, I chose the Abyss Worm card (re💝fines to Tornado magic).
Choose Card on your menu to check your card inv💟entory whenever y𒊎ou wish.
More than anything else in Triple Triad, practice, practice, prꦬactice.
The ꦡmore♓ you play, the better you'll get. I was completely lost with the
card game the first couple of times I played FF8, but now I'🥀m fairly
competent only be🌼cause of the sheer number of games I've played. If
🐼y𒊎ou're new to the game or don't feel comfortable with it, play a weak
player like this girl🌳 until you see the patte🌃rn and start feeling more
confidence in your game. Save often so that if something goes terribly&nb♏sp;
wrong, you won't lose all ౠthe cards you've worked so haꦚrd for.
After you've flexed your muscles a bit and had some pℱractice, save. Now,
hang around behind the directory and wait for the jogger to run in f🤡rꦰom
the left. It's easiest if you can manage♚ to block his path (so he can'🦩t
run until you're ಌdone with him), but if you miss him, you can catch him
again. He always runs the🦋 circle of Balamb🐠 Garden counter-clockwise, so
you can find him e🤪asily. Chall🌳enge the jogger to a game. He has the rare
card Minimog - the first card required for the Queꦡen of 🌺Cards side quest.
At this point, you sho♒uldn't have any trouble beating him. You may have
to play a few hands before Minimog sho🅰ws up, but he's generally easy to
win. The𝓡 jogger will probably play Minimog in the top-left. Double-check
the numbers on his cards to make sure he has no card with a 7 on th🍎e left
side. If no 7, play Shumi right beside Minimog, and it's gamওe over.꧒ Just
keep defending.
Now that you've gotten the ♋hang of it, I'll mention a few cards to watch ♌;
for as you go that will refine into magic. It's great hav🌃ing some of the
stronger ones for your junctions early on.
T-Rex/Armadodo = Dino Bone = Quake
Blood Soul = Zombie Powder = Zombie
Gesper = Black Hole = Demi
Wendigo = Steel Orb = Demi
Blitz = Dynamo Stone = Thundaga
Snow Lion = North Wind = Blizzaga
Mesmerize = Mesmerize Blade = Regen
Belhelmel = Sawblade = Death
Tonberry/Tonberry King = Death
Abyss Worm = Windmill = Tornado
Tri-Face = Curse Spike = Pain
Gayla = Mystery Fluid = Meltdown
Forbidden = Betrayal Sword = Confuse
Elastoid = Steel Pipe = Berserk
Funguar/Bite Bug = Magic Piece = Esuna/Cure/F🃏ire, etc.
Buel/Jelleye = Ma🏅gic Stone = Haste, Slow, Cura, Fira, etc.
Vysage/Imp = Wizard Stone = Curaga, Firaga, etc.
Many items 🧸are great for other things like Steel Pipes for making Aura
Stones or calling Doomtrain. You can pick up s🍃everal i𒁏tems needed for
upgrading your weapo🦩ns, as well, such as Sﷺcrews from a Geezard card. A
few others to look for:
Elnoyle - 10 = 1 Energy Crystal = 10 Pulse Ammo
Iron Giant -🌱 3 = 1 Star Fragment (also refines to 5 M🐬eteors)
Blue Dragon - 4 = 1 Fury Fr♒agment (also refines to 5 Auras)
Death Claw/Grand Mantis = Sharp Spike = AP Ammo
Bomb = Bomb Fragment = Fire Ammo
Cactuar = Cactus Thorn = Demolition Ammo
Adamantoise - 2 = 1 Turtle Shell
If 🙈you're looking for items to teach Quistis her Blue Magics, these are
the ones you can get from♎ cards (thanks to Vilurum for this list):
10 Behemoth cards = 1 Barrier = Mighty Guard
1 Caterchipillar = Spider Web = Ultra Waves
1 Creeps = Coral Fragment = Electrocute
1 Fas🐽titocalon = Water Crystal = Aqua Breath
5 Fastitocalon-F = 1 Water𝔍 Crystal = Aqua Breath
1 Gayla = Mystery Fluid = Acid
1 Gesper = Black Hole = Degenerator
4 Malboro = 1 Malboro Tentacle = Bad Breath
10 Ruby Dragon = 1 Inferno Fang = Fire Breath
1 SAM08G = Running Fire = Gatling Gun
1 Tri-Face = Curse Spike = LV? Death
This is nowhere near an exhaustive li🍒st - just a lot of the cards I watc✤h
for as I play.
Now 🔯that you have Minimog, we're ready to move ✱on. Your next opponent
will have✱ better cards than you've met thus far so remember to play
defensively. It is much better to play to a draw than to lose. If you&nb෴sp;
lose, your opponent will automatically💖 take your best card (Ifrit at this
point). You can always start again 👍from your l⛎ast save, but if you've
played several games and picked up several good cards, it's a pai☂n. Don't
be greedy. Play smart.
After you save, head ☂to the front entrance and play the old man at the
window. He 🍃has level oneꦜ, three, and five cards, so you can bulk up your
dec🤪k if you wish. I'm looking for two 🌸cards in particular here - Malboro
and Elastoid. These are both great cards for your playing hand. On🔯ce you
have them, go sa🌼ve then head for the cafeteria. Go to the dining room to
find two guys🧔 sitting 🐷at a table on the right (the one in back's behind a
plant). Challenge the one in back to a card game. He h🎃as the Q♉uistis
card.
Be aware that Quistis can tꦛurn anꦜy card in your hand, so be on your toes.
Here's how my game went:
His hand:🌱 GIM47N, Ruby Dragon, Iron Giant, Quistis, Malboro
My hand: Shumi, Elastoid, Ifrit, Malboro, B𝔍omb
&n🥂bsp; _________________________________________
&꧟nbsp; | 5 | &𓆉nbsp; 7 | 6 |
&nbsꦯp; | | | |
&nb🔜sp; | &nb🐎sp;Him - 7th | Him - 9th | Me - 8th |
&🦩nbsp; | | | &nbsඣp; |
&nbs𝓡p; |4 5|4 2|4 5|
&nbs🍨p; | | | |
&n🌺bsp; | GIM47N | Ruby | Shumi |
| &nbs🌟p; | &nbs✱p; | |
 𒅌; |______7______|______7______|______8______|
| 9 &n😼bsp; | &nbs🧜p; 6 | 6 |
| | 🃏 | &nb♋sp; |
ꩲ | Him - 3rd | Me - 4th &nbs🔴p;| Him - 5th |
&nbs𝔍p; |  🍷;| | |
&🦋nbsp; |2 6|7 2|5 5|
| &nꦇbsp; | | |
✃ | Quistis | Elastoid | Iron Giant |
| | ꦫ| |
 🦂; |______A______|______6______|______6______|
🦹 | 7 | 8 | &🍰nbsp; 7 |
 🎀; | | | |
&n♏bsp; | Him - 1st | Me - 2nd | Me - 6th |
&n🀅bsp; | | | |
|2 ⭕ 7|9 6|2 7|
▨ 🏅 | | | |
| Malboro | Ifrit &nbs🎐p; | Malboro |
| &nဣbsp;| | |
 𒐪; &nbs𒀰p; |______4______|______2______|______4______|
Quistis is mine. Go to the dorm and save. At thi🌟sಞ point in the game, you
have✅ all the rare cards you can get, so you have a choice. You can 💫;
continue to play and build up🍸 your deck or move on with the game and
bu🎉ild yo🍃ur deck later. If you want to play cards, be sure not to change
into your uniform at theꦛ dorm (you'll automatica🔯lly begin the Dollet
🃏mission). If you decide you want to play for a while, you might wan🌸t to
run to Balamb to try and change the trading rule.
The trading🅠 rule can be changed in two ways, both of whic♒h involve the
Queen of Cards. Since you can❀'t play in other places at the momen꧙t, we'll
discuss the onl♛y available met♈hod for now. Leave Garden and run to the
town of Balamb. Save your game in the hotel (you don't have t♋o pay for a
room - just run upᩚᩚᩚᩚᩚᩚ൲ᩚᩚᩚ𒀱ᩚᩚᩚstairs). Now go to the train station and find the woman
in white on the steps (she'll be near the gift ♒shop). This is the Queen
of Cards. Challenge her to a game and𝄹 see what trading rule she's p⛄laying
with. There are four different ones in the game:
One - Winner takes one card from loser
Diff - Winner takes number of cards from loser equal to the difference in&n🐻bsp;
their scores (for example, if you win a game with a score 🎀of 3-7, you
would choose four of your opponent's cards)
All - Winner takes all of loser's cards
Direct -𓆉 Each player wins the cardꦍs that s/he turns in the game
Challengౠe the queen to a game. If she's using the Diff rule, wonderful.
She's very weak here, so just play and take her car🌠ds. Now run past her
and chal🌃lenge the train conductor. If he's using the trading rule Diff,
perfect - you're done. Go save. If he's using One, challenge theꦬ queen
again. If she uses𒁃 Direct, quit and try again. I'm not positive, but
based on games I've played, wheth𝕴er the Diff rule "takes" or not is
random. I've had the 🧸queen use Diff then have others in the regio🍌n use
One (it didn't "take"), and I've played♎ her one time with D༺iff and it
spread.
A note of caution about the All rule - it's great🔥 playing with All
because you🍸 get all of your o🌳pponent's cards when you win. When you've
played wit🤪h a rule for a certain amount of ti♓me, however, the rule
degenerates, so to speak, to t🦩he next rule in line. Thus, All will
degenerate 🅘to Direct - the worst of the trading rules (thanks to Vilurum&𒅌nbsp;
and Tꦍerence for explaining this to me). If🏅 you can get Diff, I would
recommend that💛 you stick with that. Y🦩ou will build your deck much faster
with Diff than with One, so if you get 𝓡it in place, go ahead and💙 play
🎃some cards (either now or after the Dollet mission - it doesn't matter).
We can't get any more r⛄are cards until you're done with Dollet. When
you're ready to start the Dollet mission, go c🧸hange into your uniform.
Update note: I ha🎐ve seen several messages from people distressed with
having ꧃the Direct rule all over the world. From the ones I've 🌺seen,
they've alm🅺ost invariably started out𒉰 with the All rule, so, again, I
would urge people to stick with Diff.
Once you've finished your mission in Dollet and are back in Balamb, y♛ou
can play cards in earnest. Firs🦂t, save at the hotel. Establish Diff with
the queen if you can, then get all of your other ca🦂r𒅌d playing out of the
way bef💝ore you play her again. You'll be sending he💝r to another town, and
there's the possibility that you could change the trading rule agai✤n
beforeও you want to if you play her before you're done ꦯplaying cards here.
We'll discuss other card-playing opportunities b✱efore we start the Queen
of Cards quest.
Go to Zell's🔯 house and talk to Ma Dincht. N✱ow leave and return, and
sh🧸e'll play cards with you. Again, zero in on the upper-left corner. She
won't give you any trouble, and you can pick up some good cཧards from her.&nbs🐭p;
Just bᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚe very caꦦreful about how you play when Zell's card finally shows up
in her hand. You don't🍌 want to lose Quistis. I'll show you how our g𒁃ame
went when she finally used Zell.
Her hand: ♏Zell, Turtapod, Grendel, Gayla, Jelleye
My hand: &♒nbsp;Elastoid, Malboro, Shumi, Ifrit, Quistis
&ꩲnbsp; _________________________________________
&nb🌺sp;| 8 | 2 &ꦬnbsp; | 6 |
&💫nbsp; | | &nꦯbsp; | |
 ♑; | Her - 1st | Her - 3rd | Me - 4th |
| | |  𝓰; |
|6 5|7 3|7 &🏅nbsp; 2|
|  🦄; | | |
꧑ &nb🌠sp;| Zell | Turtapod | Elastoid |
&♏nbsp; | | &🐎nbsp; | |
&𓂃nbsp;|______A______|______6______|______6______|
| 4💞 &nbs🉐p;| 2 | 6 |
&nb💦sp; | | | |
 🤡; | Her - 5th | Her - 7th | Me - 8th |
| |  ๊;| |
&nbs🗹p; |2 4|4 1🅺|4 5|
| | &nb𝐆sp; | |
&⛄nbsp; | Grendel | Gayla &nbsꦍp; | Shumi |
|  𝐆; | | |
 💦; |_🅘_____5______|______4______|______8______|
| 7 | 3 | 🗹 9 |
| | &n꧃bsp; | |
| Me - 2nd | Her - 9th &nb🥂sp;| Me - 6th |
| | | &nb𝄹sp; |
&nbs🌠p; |2 7|7  𝐆; 2|8 6|
&🌃nbsp; | | | |
𝓀 &ജnbsp; | Malboro | Jelleye | Ifrit |
&nbꦜsp; | | | |
ℱ |______4______|______1______|______2______|
If you ha🌊ve to go ꦍfirst, play Malboro in the lower-left corner. She'll
probably turn it with Zell, then you canᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ turn it🤡 back with Ifrit or turn
Zell's card and continue from there. Once y📖ou have Zell, go save. 🥀;
Remember for future reference that Zell must be in your 🤪ꦫparty whenever
you want to play𒀰 cards with Ma Dincht. Now you can play more in Balamb or
return and play in Balam🅠b Garden🍷. If you're trying to get Lion Heart on
Dis♋c One, you'll need twent🐭y Elnoyle cards. Players who carry Elnoyle
(level 5) include Ma Dincht, the old man at the windo𝔉w in Balamb Garden,
Dr. Kadowaki, Cid, the cafeteria lady on the left, the T✅repie🎀 in the
cafeteria who had 𓃲Quistis' card, and the guy standing at the first bunch
of shelv🌄es iꦏn the library. Cid probably plays with Elnoyle the most at
this stage of the game, bಌut he'ღs a better player than are all the others.
Should you go for the Elnoyle cards now,🌞 just be aware of what you're in
for. The one time I acquired♛ Lion Heart on D🍷isc One, I had exactly 1,021
cards in inventory when I rꦚeceived that tw🅘entieth Elnoyle card. You might
as well settle in 🍷for the evening. If you're going to play a lot, you
might as▨ well get the Seifer and Diablos cards fir𝔍st.
After receiving your Timber assi൩gnment, speak to Cid to get the Old Lamp.&nb꧑sp;
Leave the screen and return; Cid will be gone. Go to the ওsave point by
the directory. Save and use the Old Lamp to fight Diablo🤪s. When you&nbs𓆏p;
defeat him🌊, you'll receive his card. With Diablos to add to your hand,
you're ready to try Headmaster Cid.
Cid🅠 is one of the better players in the game, so be very attentive when
you playꦬ him. Take the elev🍷ator to the third floor (after you save, as
always) to find Cid in his office and challenge him to a game.🐲 Thꦡe hand I
use for Cid: Quistis, Diabl🐓os, Malboro, Elastoid, and I൩frit. Play until
you win Seifer. Sꦐeifer is a very strong card. Once it's yours, your hand
is pretty much🦄 unbeatable for most of the rest of the game. Seifer🧔 is a
wonderf🍌ul addition to your hand becaus🃏e he covers that top-left corner
we've been discussing (as does Diablos in🅘 a pinch). Seifer can't be
turned from the bottom or the right except byꩵ very, very few cards (none
of which you'll see in normal game play), so 🐭once he's turned that
boxed-in top-left corner, it's game over. If you'𝓰re going𝓰 to stay here
and play Cid for a while (for Elnoyles, for example), replace♉ the Quistis
card with Seifer and continue.
By the time you leave Bal꧟amb for Timber, you can have all the 1-5 level
💝ca🔯rds (except Pupu) plus the rare cards Seifer, Diablos, Ifrit, Quistis,
Zell, and Minimo♏g. Pupu requires a side quest lat༒er in the game; we'll
discuss it then. Now let's st✤art the Queen of Cards quest.
The Queen 🥂of Cards has five ✱rare cards that you can acquire through the
course of the game🦂. You must give her the card she wants. She will give
this card to her art♌ist father who will make a new card based on it. You
will then acquire the new card. Here are the cards you'l𒊎l need to give
her, the cards created fr🔜om each, and what 😼the new cards mod into:
Minimog = Kiros = Th꧑ree Accelerators (teaches GF Auto-Haste)
Sacred = Irvine = 🥀Three Rocket Engines (teac🃏hes GF Speed+40%)
Chicobo = Chubby Chocobo = 100 LuvLuvGs (raises compatib🎐ility w♒ith all
GFs)
Alexander = ꦗDoomtrain = Three Status Guards (teaches GF Status Defense X
4)
Doomtrain =𒉰 Phoenix = Three Phoenix ꦡSpirits (teaches GF Revive)
For♔ a new card to be made, the queen must first give a specific card𒀰 to
her fathe💦r in Dollet. She has eight regular locations around the 🅺world
where s🔯he can be found (if you prefer to chase her everywhere).🌊 The
easiest way to handle the queen, however, is 🏅to shuttle her back and
forth between Balamb 🦋and Dollet. We'll start the quest by giving her
Minimog.
Save at the hotel. Challenge the queen and purposely🧸 lose Minimog to her.
Her cards are very weak, so 💮have Minimog and four level 1 cards in your
ha📖nd. You must let her have Minimog to continue, so play to lose. After
she's won Minimog, speak to her (X button). She'll𒐪 tell you ꦺthat the
region is getting boriꦦng, so she's going somewherไe else. If she says
she's going to Dollet, go 🔯save. If sheꦬ says she's going to Galbadia,
reset and do it again. You don't want her in Galbadi🌠a because from there,
she tends to tra♋vel to FH then to 💦Esthar then to Lunar Gate. From Lunar
Gate🍬, you must search for her (she won't t🐈ell you where she's going from
there).𓂃 So, stick to Balamb and Dollet. You'll be resetting a lot as you
change card rules, so I'll mention🉐 the⭕ soft reset feature. Pause your
game (Select🐓 butt🐎on). Press L1, L2, R1, R2, and Start all at the same
time. 🧜Whiꦜle holding these five buttons down, hit Select again. The game
will start over. This way you🔜 won't have to jump up and hit reset every
few minutes. Play and reset until the queen tells you ♛that she's going to
Dollet. Now that she's on her way with Mini🏅mog in h🅺and, you can head for
Timber.
🌄One other note while we're in the town of Balamb: if at any time you
accidentally spread rules in Balamb, you🎃 can erase them. Go to the docks
and look for a man crouched down near the water with his back to🧸 you. He
won't be here if Open is t🍸he only rul🦹e in Balamb. If there are other
rules present, and he's not th🔯ere, leave town and return and you should&nbsꦫp;
find him. If you play cards with him, he will erase ALL the r💛ules in
Balamb, including Open. Should you somehow reallಞy mess up the ru🍌les here,
use this g⛦uy to wipe them out then return and spread Open. I forgot t༺o
mention this guy when 🌄I first wrote the faq because I'd never use💃d him.
I spread rules in Balamb a cou𒀰ple of times to see for myself how it
worked (I'd read that🧔 he charged you 10,000 gil to erase the rules,✤ but
this isn't the case - just play). When I spoke to him, he was stuck in 🧔;
Balamb because he'd ditched class and Balamb Garden was gone when he got&♛nbsp;
back. Whether this means you can't find him on Disc One, I'm nဣot sure. He
is definitely there on Disc Two after Balamb Garden is mobile. Hop♛efully,
you'll neveꩲr need him, but I thought I'd 𝓡better mention him, just in
case.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 800 Platinum pots weigh🍒ing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.