New Hollow Knight: Silksong screenshots show just how much Team Cherry's Metroidvania has changed in 6 years, making the remaining wait even worse

A screenshot shows a boss battle from Hollow Knight Silksong.
(Image credit: Team Cherry)

澳洲幸运5开奖号码历史查询:Hollow Knight: Silksong developer Team Cherry has🌠 seemingly added a new set of screenshots to its listing on the Japanese , revealingꦰ some of the subtle changes the Metroidvania sequel has undergone over the past six years it's remained a work-in-progress.

First spotted by Hollow Knight enthusiast and indie developer mossbag, suggest Team Cherry has been working on the game's shadows and vibrancy, at the very least. But unless you're a 澳洲幸运5开奖号码历史查询:particularly famished Silksong fan, for whom any pea-sized bit of news tastes li🐠ke neverending breakfast, you might need to break out the magnifying glass to truly appreciate Silksong's evolut🅠ion.

that commends the game for experiencing "quite the transformation!" while comparing an old and fresh image of the dusty city Bellhart.

The area now seems to offer higher contrast graphics, and it also sh🐲ows off more dainty changes to details – for example, copper beams of light glow more so🃏ftly now, like a reflection, whereas, before, they stood out like flashier lightning bugs.

But overall, my eyeballs have determined that Silksong looks as lovely as ever, sure, and otherwise the same. That might make you feel even more impatient to have what seems like a gorgeous, basically finished game in your hands immediately, but some fans – who have been neglected for so long – are just pleased to observe the siꩵmple fact that there has been progress in S🍃ilksong's development.

"They're deadass marketing the gꦏame," says one popular . "We're getting this game, pals."

Hollow Knight: Silksong's biggest fan account is spiralling with all the news we're getting: "There's a part of me that's not ready for the end."

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse,⛎ too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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