After 2 months of brutal Steam reviews, Assassin's Creed Origins and Valhalla patch fixes "compatibility issues" with a Windows update that made them nearly unplayable

Aya pulling on her hood in Assassin's Creed Origins.

澳洲幸运5开奖号码历史查询:Assassin's Creed Origins and Assassin's Creed Valhalla both have new patches aimed at fixing issues with a 2024 Windows update꧅ that made the games virtually unplayable for two months.

澳洲幸运5开奖号码历史查询:Microsoft started rolling out Windows 11 version 24H2 last year, and it wasn't long before players started noticing some pretty severe issues with the functionality of several Ubisoft games. Many of those issues w𒁏ere fixed promptly, but for whatever reason they lingered for some time on Assassin's Creed Origins and Valhalla.

in November that 24H2 was causing some Ubisoft games to "become unresponsive while starting, loading or during active gameplay," and now, almost two months later, Ubisoft says the issue is resolved in dual .

"This patch fixes compatibility issues with Windows 11 update 24H2," reads the text in both update♍s.

So, yes, the good news is that you should theoretically be able to boot up Assassin's Creed Origins and Assassin's Creed Valhalla on PC and, well, play them again. The bad news, at least for Ubisoft, is that two months of unp🎃layability caused an absolute flood of negative Steam revie𒉰ws that tanked ෴both games' ratings from 'Very Positive' down to 'Mi♛xed.'

It's difficult to say as an outsider what Ubisoft could've done differently to address the situation before it escalated, and thus tricky to pin the blame on 𓆏the studi🥂o specifically, but considering both Assassin's Creed Games were basically unplayable for a lot of folks, it's also hard to blame them for simply sharing their experiences on Steam.

Anywho, there are the 澳洲幸运5开奖号码历史查询:best Assassin's Creed games, ranked.

After earning an English degree from ASU, I worked as a corporate copy edi♎tor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing abouꦫt whatever horror game I'm too afraid to finish.