God of War star Christopher Judge brings the hammer down on Amazon exec's "we don't really have acting" in video games AI defense, praises The Last of Us 2 performance
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Christopher Judge, the actor behind Kratos in Sony Santa Monica's God of War games, has joined the ever-growing chorus of voices protesting controversia♕l comments made in defense in AI in video games by Amazon Games CEO Christoph Hartmann.
Amid members of 🧸SAG-AFTRA striking against some of the world's most prominent game developers in search of better AI protections, Hartmann told he♌'d like to see more AI being used to speed up development processes. He also said the tech could "help us to have new gameplay ideas" and isn't about taking away human jobs. That last part he explained by saying "we don't really have acting" i♌n video games, which is the crux of what so many people in the industry are upset about.
Thank goodness there’s really no acting in video games…Absolutely brilliant ❤️ //t.co/tDG4doKFtf
Judge's response is s💝hort and to the point, retweeting and commented on an engrossing and emotional mocap performance by The Last of Us 2 star Ashley Johnson. "Thank goodness there’s really no acting in video games," Judge said, seemingly in reference to Hartmann's recent comments. "Absolutely brilliant".
For clarity, the video Judge was responding t𒅌o was in direct response to a news story about Hartmann's comments, so it's not just timing and context that suggests Judge is responding to the Amazon Games boss. It's a pretty unambiguous jab.
has been𝔉 unified and includes reb𓄧ukes from countless developers and voice actors across the industry. Although Judge is among the most prominent to respond to these specific comments from Hartmann, the overall movement to protect people in the games industry from being replaced by AI is much, much bigger than any one name.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game𒅌 Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.