REPO is making a big change to Overcharge "that makes the game harder every 10th level" and it won't just be "a gimmick for no reason"

The Head in horror game Repo.
(Image credit: Semiwork)

澳洲幸运5开奖号码历史查询:REPO is 2025's biggest surprise hit so far, in terms of something that's gone from obscurity to 澳洲幸运5开奖号码历史查询:superstar status overnight bringing in . The co-op horror game where you play as funny little robots moving furniture received its 澳洲幸运5开奖号码历史查询:first update in the beta branch last week, but the game's developer has deciꦬded to make some changes to the new Overcharge mechanic based on player feedback.

Overcharge is a mechanic that was introduced to combat the somewhat overpowered option of just picking the monsters up and flinging them across the room. Holding any of the 澳洲幸运5开奖号码历史查询:REPO monsters will then cause your little robot t💮o explode after a w🦋hile, because why not.

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In the video, the game's developers say "our end goal is to make REPO enjoyable on all levels and for all players," and to combat the new difficult𓄧y spike, the game is introducing a new system to make the game more difficult after each 10♏ levels.

The developer notes this system has been in the works for some time, but timed perfectly with ൲the introduction of Overcharge. So in a future update, there will be no Overcharge until pla💛yers reach level 10, with new gimmicks coming into the fold at 20, 30, and beyond.

Tꦿhe dev also mentions this new system won't be "a gimmick for no reason," 🃏and it has lore implications in the game.

REPO dev has been joining and questioning players "incognito, in secret, through the random matchmaking" in the big update beta.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Game♔r, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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