Nintendo admits "there were times when we wished the Switch system's processor was faster" so that "developers could make any kind of game they wanted"
The OG Sw🐼itch's limited hardware som𒉰etimes meant Nintendo couldn't "provide new and unprecedented gameplay experiences"

On the heels of today's big 澳洲幸运5开奖号码历史查询:Switch 2 Direct, Nintendo has admitted the original Switch and iꦬts limited hardware were creative ಌbottlenecks at times.
Nintendo's marketing team has put a fair amount of focus on the Switch 2's improved processor and 澳洲𒁃幸运5开奖号码历史查询:internal storage compared to the Switch 1, andꦅ it sound꧟s like that could be the result of some occasional frustration with the original console's technical limitations.
alongside the Direct. "I think the processor we chose to implement in Switch during its development was the best option at the time. However, as time went on, we began to realize that it didn't necessarily mean developers could make any kind of game they wanted with it."It's been wildly apparent to most Switch players that the almost eight-year-old mobile console is underpowered not only compared to its contemporaries but also in the context of its own games. Semi-recent exclusives like 澳洲幸运5开奖号码历史查询:Pokemon Scarlet and Violet and 澳洲幸运5开奖号码历史查询:Princess Peach Showtime have struggled to run at acceptable frame rates, and that's not even taking into account third-party games, which have varied signific♎antly in terms of performance.
In contrast to the OG Switch's 720p handheld screen, the Switch 2 boasts a 1080p LCD screen and internals capable of 澳洲幸运5开奖号码历史♉查询:outputting 4K resolution in docked mode. We also now know the Switch 2 is getting technically demanding games like Elden💟 Ring and Cyberpunk, further underscoring the improved 🍰capabilities of the upcoming console, launching June ꦡ5 for $450.
Meanwhile, here's our comprehensive guide to all of the 澳洲幸运5开奖号码历史查询:upcoming Switch 2 games we currently know about.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's westꩵern regional executive branch, AK🙈A my home office, and writing about whatever horror game I'm too afraid to finish.
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