An incredible Pokemon roguelike just lost its creator to Jesus Christ: "I am first and foremost a man seeking to follow God's path"
"My short time alive in this world should be spent servin🧸g Jesus Christ rather than feeding my own ambitions"

One of the most popular Pokemon romhacks you can play right now meshes the creature catcher with the roguelite genre. While recently hit a significant milestone with the rele♚ase of fan game's ending sequ♓ence, though, the the project's creator is stepping away to refocus on faith, family, and their job.
PokeRogue is Pokemon as you know it, but with procedurally generated worlds, so the map and encounters change with each playthrough. You won't find the sort of permadeath popularised in roguelikes or Nuzlockes, but you'll need to keep on top of things like resource management as who knows how things will play🍌 out. It's garnered some seriou🦩s popularity, particularly among Pokemon's streaming community, but that's not stopping its creator from stepping away from the project.
."To many, this would seem like the worst possible time to leave. I had so many ideas that I know people would love anꦐd make the experience even better. However, after much consideration and consulting with family and close friends, I believe it would be better for both myself and the project's continued growth for me to step away on a good note."
Flashfyre goes on to say that they've always wanted to work on a project like PokeRogue, though I imagine they'd never have predicted how big it would become. They share that the project began with them taking a 10-year-old project and combining it wiಌth roguelite influences until it started to look like what you see today.
They worked on the game solo for nine months, but by the e♌nd of it, PokeRogue had become a community project, as its popularity had attracted many people who were only happy to contribute.
"It truly blew away my wildest expectations, and I thank you all for being part of that," tꦿhey say.
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Despite the good times, the Pokemon fan is moving on "because a project like this isn't compatible with my intended trajectory in life." Flashfyre explains that they've found it "impossible" to moderate the time they spend on PokeRoguꦡe, and other things in life are taking the hit.
"As a hobby, it has become too important and consuming to me and has been hindering the things I value most including my fa꧋ith, my family, and my job," they say. "I am first and foremost a man seeking to follow God's path for me in life, and my short time alive in this world should be spent serving Jesus Christ rather than feeding my own ambitions.
"I suppose with this resignation I am giving back to the world what belonged to the world in the first place, so that I am not responsible if it changes inဣ any ways that do not align with my personal values, rather than choosing to hold what is now a community project to my own personal standards in an effort to preserve a clean conscience for myself."
Mind you, Flashfyre is keen to state his affection for the project, saying it "really hurts" to leave it behind considering how much time they've poured into it. If you're worrieꩵd about the future of PokeRogue, though, fret not. While it started as a solo developer's passion project, it has become a community collaboration. Several other fans who have put a lot of time into the project are now running the Discord and handling the big decisions. While it's a future without 💞Flashfyre, it's a future all the same and not an ending.

I joined GamesRadar+ in May 2022 follo🌱wing stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games 💧side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.