Publishers are absolutely terrified "preserved video games would be used for recreational purposes," so the US copyright office has struck down a major effort for game preservation
"This fails the needs♔ of citizens in favor of a weak sauce argument from the industry, and it's reallyꦓ disappointing"

A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would alloꦰw libraries to remotely shꦺare digital access to preserved video games.
"For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to ," VGHF explains in its . "Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection onꦐ games in order to make them remotely accessible to researchers."
, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.Still, the US copy﷽right office has said no. "The Register concludes that proponents did not show that removing the single-user limitation for preserved computer programs or permitting off-premises access to video games are likely to be noninfringing," according to the . "She also notes the greater risk of market harm with removing the video game exemption’s premises limitation, given the market for legacy video games."
That ruling cites the belief of the Entertainment Software Association and other industry lobby groups that "there would be a significant risk that preserved video games would be used for recreational purposes." We cannot, of course, entertain the notion that researchers enjoy their subjects for even a moment. More importantly, this also ignores the fact that libraries already lend out digitaܫl versions of more traditional media like books and movies to everyday people for what can only be described as recrea💖tional purposes.
Members of the VGHF are naturally unhappy with the decision. "Unfortunately, lobbying efforts by rightsholder groups continue to hold back progress," the group says in its statement, noting the ESA's absolutist position that it would not support a similar sort of copyright reform under any circums💦t𒁏ances.
"I'm proud of the work we and the orgs we partnered with did to try and change copyright law," VGHF founder and director Frank Cifaldi says on . "We really gave it our all, I can't see wha🀅t else we could have done. This fails the needs of citizens in favor of a weak sauce argument from the industry, and it's really disappointing."
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retꩲro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.