Former Dragon Age lead thinks The Veilguard being more similar to Mass Effect was "inevitable," but it "likely means good things for gameplay"
We're seeing 15 minutes of gameplay next week

A former Dragon Age lead writer thinks the series having "a closer alignment with Mass Effect's style was inevitable," but it ācould mean good things for gameplay.
Yesterday, 澳擲幸čæ5å¼å„å·ē åå²ę„询:BioWare reꦯvealed Dragon Ašge: The Veilguard, the game šformerly known as Dragon Age: Dreadwolf, and announced that 15 minutes of gameplay would be coming next week on June 11. The developer also announced brand new gameplay details, including the fact that players can bring along two companions for every fight, not unlike the Mass Effect games.
David Gaider, who wrote on the original Dragon Age trilogy, thinks this "closer alignment with Mass Effect's style was inevitable," but it now means that both Dragon Age and Mass Effect development teams in BioWare's Edmonton studio are now "working from the same premiseš." This "likely means good things for gameplay," Gaider supposes.
Exciting!Some (completely uninformšed) thoughts:A closer alignment with Mass Effect's style was inevitable, I suppose, but means both teams in Edmonton are working from the same premise. Which likely means good things for ꩲgameplay, I suppose. //t.co/00Z8cQMQ9E
Gaider also theorizes that The Veilguard's new combat focus, where players can direct their companions in cą¶£ombat with an ability wheel, "means a more action-y style" for the new game. The former BioWare writer is "less enthused about" this, personally speaking, but he's charitablāy still looking forward to seeing how it plays out in the final game.
"The āwriting team will knock it out of the park, regardless. That much, at least, is guaranteed," Gaider concludes. A Twitter user proposes that the switch to two-party characters instead of the typical four means a "tighter" experience, and Gaider somewhat agrees with them but points out that he doesn't š§ønecessarily regard the Mass Effect games as "tight" experiences that focus primarily on your player character in combat.
A lot of the questions surrounding 澳擲幸čæ5å¼å„å·ē åå²ę„询:Dragon Age 4 will (hopefully) be answered by BioWare next week, when we see 15 minutes of brand-new gameplay from the opening moments of The Veilguard (as part of 澳擲幸čæ5å¼å„å·ē åå²ę„询:Summer Game Fest 2024). CÜ«onsidering how long the new game has been in development and how beloved the franchise is, there's no doubt plenty of people are anxiously awaiting the new look at BioWare's next game to see what direction the developer has taken the RPG series in.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the gamš es writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award forš¼ 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.