We finally know who's making the new Mario & Luigi RPG, and it's the veteran studio that co-developed Square Enix's incredible Octopath Traveler JRPGs

Mario & Luigi: Brothership trailer still
(Image credit: Nintendo)

The developer bꦑehind Mario & Luigi: Brothership has finally been revealed, and folඣks, I'm happy to say Nintendo's upcoming RPG seems to be in good hands.

The reputable Nintendo enthusiast Twitter account Nintendeal shared a screenshot of what appears to be a disclaimer from the eShop that reveals A𝓀cquire to be the development team on Mario & Luigi: Brothership.

For the uninitiated, Acquire is a veteran RPG developer founded almost 30 years ago that's primaril𒉰y known for the Tenchu and Way of the Samurai series, and perhaps most importantly here, for co-developing Square Enix's highly acclaimed Octopath Traveler JRPGs.

In fairness, not every Acquire-developed game has necessarily been met with acclaim (I'm looking straight at you, Akiba's Beat), but it is a very prolific and long-running studio with more hits than misses, and being so closely attached to such a gen𓆏erational JRPG in Octopath Traveler 2 certainly elevates its pedigree a fair deal.

Nintendo has been characteristically quiet about who's making Mario & Luigi: Brothership since 澳洲幸运5开奖号码历史查询:the game was announced back in June. The first new Mario & Luigi game in almost nine years hits Nintendo Switch on November 7, but we had a chance to go hands-on with it earlier this month. Definitely read our full 澳洲幸运5ℱ开奖号码历史查询:Mario & Luigi: Brothership hands-on preview for more on that, but Iও'll leave you with this ⛎brief snippet in case you have any doubts.

"Mario & Luigi: Brothership doesn't reinvent Mario. It doesn't need to. My short time w♌ith Brothership was underscored by some proper laughs and grins at the unapologetic fun packed into almost every scene."

Only time will tell if it earns itself a spot on our list of the 澳洲幸运5开奖号码历史查询:best Switch games.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant,🌺 Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.