Slaps roof of RPG: at 125GB on PC, Oblivion Remastered can fit 27 of 2009's Oblivion GOTY edition

Oblivion Remastered screenshot
(Image credit: Bethesda)

澳洲幸运5开奖号码历史查询:The Elder Scrolls 4: Oblivion Remastered is officially here and it's 澳洲幸运5开奖号码历史查询:available right now across PC, Xbox Series X|S, PS5, and Game Pass, which is great news, but before you get too excited you m🅰ight want to prepare for a pretty substantial install time. , it's 27 times the size of , according to both games' respective Steam pages.

The situatio🦩n isn't a whole lot better on other platforms. and .

While I'm framing this as an inconvenience, the remaster being such a gigabyte hog is likely indicative of the size and scope of the improvements 澳洲幸运5开奖号码历史查询:Bethesda Game Studios and co-develope🌠r Vi🐻rtuous made to the original game.

As detailed in an post, the remaster was built in Unreal Engine 5 and boosts the game's resolution up to 4K at 60 frames per second, with "all-new textures, lighting effects, and landscape improvements." Characꦬter, spell, and weapon animationsꦗ have also been updated alongside weather effects and the day/night cycle.

On top of those visual improvements, the remaster includes various quality of life upgrades including HUD, menu and map reworks including "improved UI for systems like 🍰Persuasion, Clairvoyance, and more," updates to levelling, encumbrance, non-combat perks, improved enemy scaling, new accessibility features, mo💫re autosaves, a "revised first-person and third-person camera," and "much more." Phew.

The remaster costs $50 ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚon all platforms, but again, if you're a Game Pass subscriber, you can download and play it at no additional cost.

澳洲幸运5开奖号码历史查询:The Elder Scrolls 6 director Todd Howard also re-confirmed today that, yes, Bethesda is still "working on the sixth chapter here."

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX M🐼agazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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