澳洲幸运5开奖号码历史查询

澳洲幸运5开奖号码历史查询:Skip to main content
12 interesting things we learned at GDC 2015 | GamesRadar+ 12 interesting things we learned at GDC 2015 | GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • 澳洲幸运5开奖号码历史查询:
  • Games
  • TV
  • Movies
  • 澳洲幸运5开奖号码历史查询: Hardware
  • Video
  • News
  • 澳洲幸运5开奖号码历史查询: Reviews
  • Guides
  • Deals
  • More
    • PS5
    • 澳洲幸运5开奖号码历史查询:Xbox Series X
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch
    • 澳洲幸运5开奖号码历史查询:Nintendo Switch 2
    • PC
    • 澳洲幸运5开奖号码历史查询:Platforms
    • 澳洲幸运5开奖号码历史查询:Tabletop Gaming
    • Comics
    • 澳洲幸运5开奖号码历史查询:Toys & Collectibles
    • SFX
    • 澳洲幸运5开奖号码历史查询:Newsarama
    • 澳洲幸运5开奖号码历史查询:Retro Gamer
    • 澳洲幸运5开奖号码历史查询:Newsletters
    • About Us
    • Features
12 interesting things we learned at GDC 2015 | GamesRadar+
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
Trending
  • 澳洲幸运5开奖号码历史查询:Summer Game Fest
  • 澳洲幸运5开奖号码历史查询:Future Games Show
  • 澳洲幸运5开奖号码历史查询:Upcoming Switch 2 games
  • 澳洲幸运5开奖号码历史查询:Switch 2 pre-orders

Recommended reading

Helldivers 2 Borderline Justice Warbond helldiver using hoverpack to shoot down with hunting rifle
Events & Conferences Talking points from ജthe Gam𝕴e Developers Conference 2025 and how they could impact the future of gaming
GDC The Game Developers logo
Events & Conferences Big𒐪gest announcements from the Game Developers Co🌺nference 2025
Relooted screenshot showing a cinematic of all of the characters that make up the heist team
Games Day of the Devs Summer Game Fest Edition🅰 2025 brought us 7 new reveals - here's what they were✅
Helldivers 2
Games "We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong aboܫut games
Digital Dragons 2025 photograph of the large sign outside the Krakow International Conference Center
Events & Conferences With creators of Cyberpunk 2077, Frostpunk 2, and award-winnꦫing indies under one roof, Digital Dragons is helping Polish game developers "catch up to the West"
Toem 2 screenshot showing the photographer meeting a character with a photo request who holds up a little flag with a camera on it
Games From a Stardew Valley-like with a horrifying twist to an adventure from the artist ꦐbehind Journey, these are the Day of the Devs SGF Edition 2025 games I need i♈n my life
FGS Spring 2025
Games Everythin𝔉g announced at the Future Games Show Spring Showcase 2꧅025
  1. Games
  2. Action

12 interesting things we learned at GDC 2015

Features
By 澳洲幸运5开奖号码历史查询:GamesRadar Staff published 6 March 2015
  • 澳洲幸运5开奖号码历史查询:

When you purchase through links on our site, we may earn an affiliate commission. 澳洲幸运5开奖号码历史查询:Here’s how it works.

  • 澳洲幸运5开奖号码历史查询:
Meeting of the minds

Meeting of the minds

When you put a ton of smart, creative people in the same space, good things are bound to happen. That's the idea behind the Game Developers Conference, the annual week-long gathering that invites people from all walks of game industry life to sync up and share ideas. As of t🎐oday, GDC 2015 is wrapping up, and after five days of attending panels, playing indie gems, and getting a closer look at the VR tech that may very well determine gaming's future, we're feeling thoroughly enriched.

But if you couldn't make it out t🐼o San Francisco this year, don't fret. We picked up tons of interesting factoids and behind-the-scenes stories at GDC '15 - the kinds of tidbits that can get overlooked amidst all the news and previews. So here, in one convenient location, is a collection of the most downright interesting things we learned at GDC. Get ready to feel enlightened... or at the very least, feel like you've got a cool new anecdote to share with a friend.

Page 1 of 14
Page 1 of 14
Bungie used an 'awesome' button to help design Destiny's missions

Bungie used an 'awesome' button to help design Destiny's missions

It's probably no surprise to learn that triple-A game developers use a lot of data and focus groups to fine tune their games. Bungie was no different when it came to developing the missions and systems of its open-world shooter, Destiny. The dev team used lots of pre-release testers to play early builds of the game and let the creators know which parts of the gꦅame were fun and which sucked.

Typically, pause buttons are used to take a break from a game and collect feedback from the test participants, but because pausing isn't possible in an online-only game like Destiny, the developers had to think of some other way to get that precious data. The solution: give players instant access to button combinations that would tell the developers when they felt confused, lost, frusꦏtrated, or when something awesome happened. From there, the developers were able to create heatmaps of the awesome spots (as well as the not-so-great areas) and fill out the lame spots with extra awesome stuff. Awesome, right?

Page 2 of 14
Page 2 of 14
Naughty Dog made tons of test footage of Joel attacking Ellie

Naughty Dog made tons of test footage of Joel attacking Ellie

At the more technically focused talk titled 澳洲幸运5开奖号码历史查询:The Last of Us Motion Capture Pipeline, Naughty Dogs Damon Shelton talked about what happens with motion-capture data after the actors are done. Basically it takes a lot of programs and developmental elbow grease to craft the people of that dystopian future, including test footage using two of the only complete character models. So, to map out the involved animation 🎃of Ellie battling a Clicker, Naughty Dog had to make a ton of test footage featuring Joels model attacking the last person youd expect him to.

Obviously this footage of Joel attacking Ellie would never be used in the game, Naughty Dog dropped the proper models in when all the assets were complete. Still, it must have been odd during development to cycle through hours and hours of footage of Joel attempting to bite Ellies face off. Shelton a▨lso revealed that Joels actor, Troy Baker, is actually a few inches taller than Joel, so they had to shrink the actor down to fit the finalized character model.

Page 3 of 14
Page 3 of 14
Telltale is always anxious about what players will think of its games

Telltale is always anxious about what players will think of its games

Back when 澳洲幸运5开奖号码历史查询:The Walking Dead first came out, a lot of people were shocked to discover how good it was. Meanwhile, the folks at Telltale Games were just shocked (and incredibly relieved) that so many people liked it. "We were sweating bullets when Walking Dead went out, because it was so weird," Telltale CEO Kevin Bruner said during a panel on the company's narrative approach to gameplay. Specifically, the game was an odd entry in the adventure game genre, since it had very few puzzles and focused almost entirely on player choice♛ and dialogue. Given that standards for the genre were set by the likes of Grim Fandango and The Secret of Monkey Island, The Walking Dead looked like a bit of an odd bird, and no one was really sure how it was going to pan out.

Thankfully, things worked in the game's favor, but that hasn't made the Telltale team less anxious. "Every time something comes out, we are terrified [about] how it's goin🔯g to be received," Bruner noted, pointing to the skeptical reactions the studio received received after announcing Tales from the Borderlands. Still, th🐷e goal remains the same as it did in The Walking Dead's development: "I don't think we were trying to build the world's greatest anything. We just wanted to build something that we thought was good."

Page 4 of 14
Page 4 of 14
The creator of Danganronpa really wants people to get a Vita

The creator of Danganronpa really wants people to get a Vita

Danganronpa and its sequel got a lot of critical buzz last year, but still stayed under the radar for man💜y mainstreaꦉm gamers. Those who played it loved the characters and densely written plot, but perhaps the series potential is limited by its platform. The Vita isnt known for big sales, and Danganronpa's creator wishes things were different.

While clarifying that he wasnt being paid in any way by Sony, Kazutaka Kodaka began and ended his presentation with funny slides that exclaimed, 'why wont people buy a Vita!' He didnt elaborate on those frustrations too much, as he soon dove into the nuts and bolts of writing a games story, but the situation is understandable. Kodaka and his fellow developers are certainly invested in the handheld, even if the sales are dwindling worldwide. It's tough to maintai🔥n a system on niche titles like Danganronpa, even if they do tell some of the best stories in games.

Page 5 of 14
Page 5 of 14
Swery65 only plays his games on Thursdays

Swery65 only plays his games on Thursdays

Much like his most famous games, Japanese developer Hidetaka 'Swery65' Suehiro is so quirky and unassuming that you just can't help but love him. While hosting a panel about the development of the Xbox One episodic mystery D4, Swery hinted that 澳洲幸运5开奖号码历史查询:a PC port of D4 may be possible. But that's not all - he also shared a whopping 65 tips pulled from his very own d🐻evelopment process, including this valuable bit of wisdom to game makers: don't play the game you're creating every day.

"By leaving a little bit of room [between playtests], it allows for you to not get stale and have the same [recurring] opinions," he said. To ensure that he doesn't miss♍ the forest for the game-development trees, Swery onlys plays the games he's making once a week - on Thursday, to be exact. Some other fun facts about Swery: whenever something bad happens at the office, his solution is to simply hug it out. When developing the characters for his games, he likes to map out a timeline for each of their fictional lives. ꧃Also, he owns four Power Gloves.

Page 6 of 14
Page 6 of 14
Dungeon of the Endless is the four-player dungeon crawler Xbox One needs

Dungeon of the Endless is the four-player dungeon crawler Xbox One needs

Stop me if this has happened to you: you're on a prisoner transfer ship, and all of sudden, the ship is attacked. You, the crew, and all the prisoners are rushed onto escape pods and jettisoned down to a mysterious planet. You find yourselves lost in an underground dungeon, and must work together to get out. It's so awkward, right? I hate it wh🎀en that haꦡppens.

Dungeon of the Endless is a little bit dungeon crawler and a little bit tower defense. You explore randomly generated dungeons room by room, collecting new items and leveling up your characters in solo or co-op play. You also earn currency used to build fortifications in the rooms you've visited, in case hordes of enemies spawn when you enter the next area. Once you finally reach an exit, the finale involves running back to your starting point, picking up a special item, and slowly carrying it to the exit, all the while fending off an endless stream of enemies pouring in from all sides. Hope your fortifications a꧟re up to snuff in time for this PC-to-Xbox One port.

Page 7 of 14
Page 7 of 14
Sony has been trying to win over the folks behind Magicka since before the PS4 launch

Sony has been trying to win over the folks behind Magicka since before the PS4 launch

Magicka 2, a game about mages mixing magic spells to defeat imposing hordes of enemies, 澳洲幸运5开奖号ও码历史查询:will be hitting PC and PS4 in 🐟spring 2015. This is new territory for publisher Paradox Interactive, which is known for catering exclusively to the PC market - th🎶ough apparently not for lack of trying on Sony's part. "Sony asked earlier if we would like to publish our games on PlayStation 3," Paradox studio manager Mattias Wiking noted during a demonstration of Magicka 2. "We sa✤id 'No, it's a bit too complicated for us. We need to do regular game updates that our fans are really demanding.' So, it wasn't really a good platform for us."

What happened to change Paradox's mind? The PS4, and serious efforts by Sony to simplify the process of developing for it. "One day Sony came and said, 'Now we have the PlayStation 4... we're gonna make it really easy for everyone to publish their games." Wiking explained. "And we were like, 'Yeah, this will work.'" As Sony and Microsoft vie for ever more exclusive content from third-party developers, it'🎐s interesting to hear straight from the creators about how these interactions go. If Paradox's example is any indication, Sony has genuinely upped its game for this generation, with a focus on making its system attractive to a wider range of game makers.

Page 8 of 14
Page 8 of 14
Rebel Galaxy is a mix of Firefly and Black Flag with a dash of Han Solo

Rebel Galaxy is a mix of Firefly and Black Flag with a dash of Han Solo

If you're a fan of the ship combat from 澳洲幸运5开奖号码历史查询:Assassin's Creed 4: Black Flag, but wish there was a lot more to it (and it was set i🐟n space), Rebel Galaxy is your space sim. You own a spaceship, with which you can do whatever you want. There is a full, open-world galaxy for you to explore, tons of characters to meet, and plenty of opportunities to rake in the dolla' bills.

There areꦕ many ways to approach Rebel Galaxy. Those who are keen on a complex storyline can follow the main quest chain, help or exploit important characters🐲, and make universe-altering decisions. Alternatively, you can just skip all of that and raid merchant ships for their valuable cargo, becoming an infamous space pirate. The choice is yours.

Page 9 of 14
Page 9 of 14
The Flock is the scariest game of red light/green light you'll ever play

The Flock is the scariest game of red light/green light you'll ever play

Ever wanted an asymmetrical online multiplayer game about being constantly freaked out? You absolutely need to try , which has a simple setup but horrifying results. Rounds start with everyone controlling one of the Flock: large, skeletal creatures living in the eternal darkness of ancient Earth. Somewhere on the map is the Light Aꦜrtifact; if you're holding it, you're winning the game. Naturally, the other Flock will try and take it from you, but you can stop them by shining your light in their direction. Should a Flock move while exposed to the light, they'll instantly burn to a crisp.

Imagine it: you're running through a narrow, stone valley. It's completely dark, save for the dim beam emanating from the Light Artifact. All around you are clicks and scrapes from the Flock's talons as they encircle their prey, unseen. Suddenly, a crash! You spin around, coming face to face with one of the hunchbackꦐed beasts, knowing that the moment you look away it will cut you down. But, from behind, you can hear the scratching drawing closer.

Page 10 of 14
Page 10 of 14
Open-world lighting is insanely complicated, and insanely important to realism

Open-world lighting is insanely complicated, and insanely important to realism

To announce that Unreal Engine 4 is now free to everyone, Epic Games showed off a mesmerizing cinematic trailer, which depicts a giant open world that could easily double as the next entry in the Elder Scrolls series. At a subsequent panel, Epic divulged the secrets to 🀅developing this stunningly convincing landscape - but the bottom line is that proper lighting plays a huge part in a world's believability.

Hundreds of reference photos of cliffs, plains, and moss-covered rocks were taken to create a scene reminiscent of the Isle of Skye in Scotland for the . But even with high-res textures covering the landscape, the scene still needs to react properly to incoming light sources, or the illusion is shattered when shadows don't line up with their environment. Luckily, U🐷nreal Engine 4 can handle some absurdly complex lighting jobs, able to compute the amount of sunlight that should bounce off the ground onto other objects, or the way light scatters on hum✨an skin.

Page 11 of 14
Page 11 of 14
GDC hosted an incredible Atari collection

GDC hosted an incredible Atari collection

Outside of the meeting rooms and show floor, there were a number of displays in the halls and foyers of the Moscone Center. One of the most interesting had to be the Videogame Museums display near the North Hall. The Texas-based organization brought some of its most valuable artifacts from gaming history for all to see.. This display was dedicated exclusively to the history of Atari, the firsꦐt truly mainstream console maker in the US, and the showing wasnt limited to mere games.

There were pristine game boxes, countless promotional materials that were kept in very good condition, and working models of every system setup. And the mood was perfectly set by '80s pop hits playing in the background. Check out our 澳洲幸运5开奖号码历史查询:extensive gallery for a first-hand look at the loving tribute to a huge part of gaming history - and make it complete🌸 by listening to Boy George while you do it.

Page 12 of 14
Page 12 of 14
It takes much longer to make toys than you think

It takes much longer to make toys than you think

Are you annoyed at how rare interactive toys like amiibo can get? Do you wish Nintendo would just make a few more? Well, its not all that easy, as GDCs Disney Infinity 2.0 panel attested. The second release in Disney Interactives toys-to-life series added a ton 🅰of new figures to the world, many from Marvel Comics, and the production took 10 long months.

The amount of pre-planning for figures even afford the Disney Infinity team the lead time to help inspire the comics themselves - the current look of Venom in the comics is informed by his Infinity design. The developers also dodged any questions about Star Wars figures being added to the mix... but if thats happening in time for Decembers new film, then the toys are likely being made at this very mom♑ent, right🐻? Unless they somehow shortened the production time since 2014.

Page 13 of 14
Page 13 of 14
Seriously, why?

Seriously, why?

Was tꦕhis look behind the scenes engrossing? Do you want to ask the folks that attended GDC some more questions? Tell us all about it♍ in the comments!

Want to get even more GDC trivia? Check out 澳洲幸运5开奖号码历史查询:45 things we learned from GDC 2014 and 澳洲幸运5开奖号码历史查询:the 8 best things we learned🌞 at GDC 2𒁏012.

Page 14 of 14
Page 14 of 14
  • 澳洲幸运5开奖号码历史查询:
Categories
澳洲幸运5开奖号码历史查询:PC Gaming Wii-u Nintendo 澳洲幸运5开奖号码历史查询:PlayStation PS4 Xbox Xbox One 澳洲幸运5开奖号码历史查询:Platforms
PRODUCTS
Destiny 澳洲幸运5开奖号码历史查询:The Last of Us 澳洲幸运5开奖号码历史查询:D4: Dark Dreams Don't Die
澳洲幸运5开奖号码历史查询:GamesRadar Staff
Social Links Navigation

Ga🤡mesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most o𝄹f your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

See more PC Gaming Features
Read more
Helldivers 2 Borderline Justice Warbond helldiver using hoverpack to shoot down with hunting rifle
Talking points from the Game Developers Confere𒐪nce 2💮025 and how they could impact the future of gaming
GDC The Game Developers logo
Biggest announcements from the Game Developers Conf꧟erence 2025
Relooted screenshot showing a cinematic of all of the characters that make up the heist team
Day of the Devs Summer Game Fest Edition 2025 brought us 7 new reveals - herꦆe's what the♑y were
Helldivers 2
"We cough up a chunk of our soul": 32 game ♕devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people🎶 get wrong about games
Digital Dragons 2025 photograph of the large sign outside the Krakow International Conference Center
With creators of Cyberpunk 2077, Frostpunk 2, and award-winning indi🅺es under one roof, Digital Dragons is helping Polish game developers "catch up to the West"
Toem 2 screenshot showing the photographer meeting a character with a photo request who holds up a little flag with a camera on it
From a Stardew Valley-like with a horrifyin🎃g twist to an adventure from the artist behind Journey, these are the Day of the Devs SGF Edition 2025 ga🎐mes I need in my life
Latest in Action
Gears of War: Reloaded screenshot of a soldier fighting a giant Matriarch monster
Gears of War: Reloౠaded isn't comi𓆏ng to PS5 in Japan because of "regional rating restrictions and platform policies," despite its Xbox and PC releases going ahead
Hollow Knight: Silksong screenshot showing Hornet being attacked by a giant enemy.
Hol🌌low Knight: Silksong is rele꧋asing "before" the Holiday season, Team Cherry says, and isn't "tied to a console release" like the Xbox ROG Ally
Screenshot shows Ryu Hayabusa standing in front of blue lightning.
Ninja Gaiden 4 b▨oss misses "classic" action games in the Soulslike era and thinks he's not alone: "The types of games we grew up playing have be🐷come a lot less common"
A woman in a red suit of armor closes her eyes as a magical, slowing, bright white sword stabs her neck in a screenshot from At Fate's End.
🧜Spiritfarer and 33 Immortals developer,🌠 a team that seems allergic to bad games, just announced a gorgeous new action game for 2026
Indiana Jones and the Great Circle Indy hanging onto a vine as in Raiders of the Lost Ark
Indiana Jones and the Great Circle: Order of Giants DLC is out this September with more of everyone𒅌's favorite fedor🐠a-wearing archaeologist
Hollow Knight: Silksong
3 years after telling us Hollow Knight Silksong would release in 1 year, Xbox once again hints vaguely at a release date, t💃his time linked to its new handheld
Latest in Features
Resident Evil Requiem trailer
Resident Evil Requiem's Grace Ashcroft has me theorizing on the next REmake &nda🐻sh; and it's not Code Veronica
Sonic Racing: CrossWorlds screenshot of Sonic in a vehicle going over water with Knuckles racing up behind him with GR+'s Summer Preview 2025 banner
I played Sonic Racing: CrossWorlds for an hour and its chaotic item-based destruction reminded me of how fun it is🐼 to be bad at a kart racer
The camera angles as Beat hits a hold note in Unbeatable's Steam demo
Unbeatable's two-buttᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚon rhythm action 𝄹is amazing, and I can't stop replaying songs in this hefty Steam Next Fest demo
An obvious kitchen anomaly in You've Changed shows a creepy tongue sticking out of the fridge
You've Changed makes Spot the Difference evil – this Steam Next Fest demo is one of the most unique horror games I've played, and𓆉 has some serious Five Nights at♐ Freddy's vibes
Photo of the new Xbox handheld, the ROG Xbox Ally X
Everything we know about the Asus ROG Xbox Ally
Jurassic World Evolution 3 screenshot of two adult Triceratops and a little baby dinosaur
Jurassic World Evolution 3: Everything we know so far about th👍e new dinosaur management sim
  1. Racing through a bridge in Fast Fusion for Nintendo Switch 2
    1
    F🔜ast Fusion review: "Futuristic racing from the same mo⭕ld as Wipeout and F-Zero shines on Switch 2"
  2. 2
    澳洲幸运💧5开奖号码历史查询:Jaipur review: "Lightning in a bottle☂"
  3. 3
    Mario Kart World review in 𓂃progress: "Leaves it all out on the track and in b♋etween tracks too"
  4. 4
    Queen 💟by Midnight review: "Saddled by excess that w🐬ould make a real princess shudder"
  5. 5
    Battle for the Deep review: "A new and🦩 unique take on the long-running, beloved Axis & Allies franchise"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Killer of Killers review: "Great characters, thrilli♌ng action, and gorgeous Arcane-esque animation"
  2. 2
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you ♏a sense ofꦜ déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Karate Kid (2010), nothing oཧn Karate Kid (1984)"
  4. 4
    Mission: Impossible – The Final Reckoning review: "Wraps💮 up this spy franchise in sp♓ectacular style with Tom Cruise in peak condition, even if its villain lacks terror"
  5. 5
    Final Destination Bloodl🍒ines Review: "Meticulous mur💛derous mayhem"
  1. Alexander Devrient as Colonel Ibrahim, Ruth Madeley as Shirley, Jemma Redgrave as Kate Lethbridge Stewart, Varada Sethu as Belinda, Ncuti Gatwa as the Doctor, Millie Gibson as Ruby, Bonnie Langford as Mel, Susan Twist as Susan Triad, and Yasmin Finney as Rose Noble in Doctor Who: 'The Reality War.'
    1
    Doctor Who season 2, episode 8 spoiler 🐼review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  2. 2
    Doctor Who season 2, episode 7 spo🌺iler review: 'Wish World' is "an exciting and ambitious" start to🐼 the season finale, with hints of WandaVision
  3. 3
    Rick 🌼and Morty season 8 review: "Largely plays it too safe after years of crossing b👍oundaries"
  4. 4
    Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Song Contest' is "a blast and sets the stage for a thri𓄧lling season finale"
  5. 5
    Doctor Who season 2, epis🎶ode 5 spoiler review: 'The Story & The Engine' is "one of the most original and ambitious episodes this show has produced in years"

🍎 GamesRadar+ is part of Future plc, an internatiꦐonal media group and leading digital publisher. .

  • About Us
  • 澳洲幸运5开奖号码历史查询:Review guidelines
  • 澳洲幸运5开奖号码历史查询:Write for us

🌌&c🔴opy; Future Publishing Limited Quay House, The Ambury, Bath BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait...