Ghost of Tsushima patch notes: Traveler's Attire changes and even more large text
See what's changed in Gh꧟ost of Tsushima's latest uꦡpdate

The Ghost of Tsushima patch notes for its second posꦓt-release update are here, bringing in some handy improvements to the workhorse o๊f Jin's wardrobe.
The main change to gameplay is a clutch revision for the Traveler's Attire. The outfit alerts you to the proximity of nearby collectibles with a controller rumble that grows more frequent the closer you are. After the update, the Traveler's Attire will also include options for visual and audio cues to make it easier to tell when you're near a pick-up. No changes have been made to the cloak that perpetually billows in the wind, which is good, because it was already absolutely perfect.
澳洲幸运5开奖号码历史查询:Ghost of Tsushima update 1.06 also makes the new Large Text accessibility option, which was introduced in the last update, cover more types of text in the game. Those are the two main changes in the latest Ghost of Tsushima patch notes aside from bug fixes. They aren't quite as exciting as adding 澳洲幸运5开奖号码历史查询:Ghost of Tsushima Lethal mode, but that's OK.
Here are t🍸he new Ghost of Tsushima patc🅘h notes, straight from developer Sucker Punch's .
Ghost of Tsushima patch notes for version 1.06
Traveler’s Attire
– The Traveler’s Attire has been enhanced to add new visual and audio cues hinting at nearby collecti♔bles. These cues can replace or augment controller vibration in order to offer a better, more accessible experience
Text
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– Exp🔴anded Large Text accessibilitꦗy option to also include additional prompts and objective text
Bug Fixes
– Addressed a bug where usersℱ could encounter a black screen preventing progress ♈in certain tales
– Addressed a bug where users could❀ become stuck in some Yarikawa tales
– Additional bug and crash fixes
Check out our 澳洲幸运5开奖号码历史查询:Ghost of Tsushima tips for more ways to play.
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at Games🉐Radar.