Halo 5 couch co-op sacrificed for 60fps
News regarding Halo 5 co-op has been a tumultuous ride over the past few days. First, it seemed that playing 澳洲幸运5开奖号码历史查询:Halo 5 online co-op with friends would not require a subscription - a change from past conventions yes, but a welcome one. Then it turned out that was a mistake, and that 澳洲幸运5开奖号码历史查询:co-op will require Xbox Live Gold subscription. Now, fr😼anchise development director Frank O'Connor has confirmed and addressed the fact that Halo 5 will not support local campaign co-op at all.
In a NeoGAF thread under his handle "Stinkles," O'Connor , "Yes, it's a bummer but 60fps had to take precedence. It's not just aesthetics- th🎃e entire simulation is built on that framerate." The good news - if there is any to be had for fans of splitscreen - is that local multiplayer still exi𓂃sts, though it can now only support two players on one screen instead of four.
The era of splitscreen is dea🦂d and/or dying, it would seem. Long live the era 🔥of 1080p and 60fps?
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Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, iꦜncluding Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.