Hideo Kojima loves Twelve Minutes: 'Kinda makes me want to create another adventure game'
And he's terrified of Willem Dafoe

澳洲幸运5开奖号码历史查询:Twelve Minutes is living rent-free in 澳洲幸运5开奖号码历史查询:Hideo Kojima's head, and it's gotten so bad he may need to make another adventure game tꦡo deal with it.
The game director behind Death Stranding and the Metal Gear series shared his love for Luis Antonio and Annapurna Inte𒉰ractive's new time-looping thrill🔥er on Twitter. Kojima says he's still trying to finish Twelve Minutes even after getting sucked into a four-hour session - which is about 20 back-to-back loops, if you were wondering.
Once you get used to the overhead view and the controls, you won't mind. It'꧑s a game using intelligence. It's like the Amiga games I used to play. I still haven't cleared it yet, but it's fun. I'm afraid of Dafoe's visit! (2/2)
The game maker added that playing through 12 Minutes which is some of the best praise one creative can pay to another. While Kojima is best known for making cinematic action games, he also directed Snatcher and Policenauts - both menu-driven point-and-click adventure games - at Konami long bef𝓰ore his work starꦺted saying "A Hideo Kojima Game" on the cover.
It's probably just an idle impulse for now, but it would be exciting to see what kind of adventure game Kojima would make in 2021 - especially since so much about the genre has changed since the last time he gave it a shot. For now, all we know about what's on Kojima's plate is that 澳洲幸运5开奖号码历史查询:Death Stranding Director's Cut is coming on September 24, and he doesn't love the name.
File that under "hopes and dreams" for now, but you can look forward to much more concrete plans with our guide to 澳洲幸运5开奖号码历史查询:new games 2021.
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I got a BA in journalism from Central Michigan University - though th🍨e best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. 🔯I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.