Hidetaka Miyazaki says he was nervous about releasing Elden Ring

Elden Ring
(Image credit: FromSoftware)

Elden Ring director Hidetaka Miyazaki reveals he felt anxiety surrounding the release of the highly anticipated 澳洲幸运5开奖号码历史查询:FromSoftware game saying: "I never get used to it."

In an interview with Famitsu (via ), Miyazaki said: "It’s the same for all past titles, not just this one, but it’s not a very pleasant time." The game de🅰veloper then went on to say: "I’m sur𒀰e I’m relieved, but I’m more anxious about it. I never get used to it."

Thankfully Miyazaki wasn’t alone during the game’s development as he points out himself in the same interview by praising his "exce✅llent staff" at FromSoftware for "leaving (him to it)." 

Elsewhere in the interview, Miyazaki also gave an insight into Game of Thrones author George R. R. Martin's influence on th♑e project by saying: "Martin’s lore has existed since the very early stages of development and has given us various inspirations."

Just in case you’ve been living under a rock for the last few months, Elden Ring was officially released a couple of weeks ago on February 25. Even before the game was released it quickly became 澳洲幸运5开奖号码历史查询:Steam's most wishlisted game and when it did come out was met with glowing response. In our own 澳洲幸运5开奖号码历史查询:Elden Ring review we gave it fiv𝓡e stars and described it as: "Both a refinement and evolution of the Dark S🅰ouls formula." So Miyazaki had nothing to worry about. 

In other Elden Ring news, a number of discoveries have been made by players as they make their way through the lands between. One player found 澳洲幸运5开奖号码历史查询:a way to one shot bosses, while others have noticed small details within the game like how 澳洲幸运5开奖号码历史查询:spell damage changes with the weather and that Rainbow Stones can help you judge fall damage. 

Already made your way through Elden Ring? Take a look at our list of 澳洲幸运5开奖号码历史查询:best FromSoftware games for inspiration on what to play next. 

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. &nbꦬsp;My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.