For Honors 12 year journey to be made started with actual sword fighting lessons

For Honor has us excited for two reasons. A) it's a brand new IP and, B) it's got vikings, samurai and Medieval knights chopping each other up like disgruntled butchers (just check out this 澳洲幸运5开奖号码历史查询:ultra-fierce trailer if you don't be♕lieve us). We already know 澳洲幸运5开奖号码历史查询:how the blade system of For Honor actually🐷 works, but the game's origins are even more intriguing. In the latest issue of Edge, creative director Jason Vandenberghe explain🅰s it all started 12 years ago with a Medieval sword class...

"About 12 years ago, I was taking a course in Western martial arts," Vandenberghe say🍒s. "I was at home one day, thinking about the patterns I’d been learning, and just started thinking about controls: what if we mapped this style onto a right stick? The control scheme just clicked. I got excited, and started pitching it to anyone who’d listen". It didn't go down well: "For a decade it was just,꧋ 'No, no, no.'"

The latest issue of Edge, with Horizon: Zero Dawn on the cover, is out now. Download it here or to future issues.

Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed𝐆.