Kinect creative designer is now leading Rare, Lionhead, and more
You remember that Kinect guy with the sunglasses? Kudo Tsunoda? The creative director of the (over)ambitious peripheral recently resurfaced as a leader on 澳洲幸运5开奖号码历史查询:Microsoft's HoloLens augmeꦇnted reality project and is now, after a big leadership shake-up at ൲Microsoft Studios, also in charge of several prominent Xbox studios.
Microsoft revealed today that Tsunoda will lead the "vision and experience development" of multiple operations, including Rare, Lionhead, Lift London, the Microsoft Studios publishing team, and smaller developers like Press Play. Meanwhile, Lionhead ♒studio head John Needham will head over to Microsoft's Redmond HQ to work on HoloLens and some unspecified new franchises.
A few other leadership changes occurred under the new management, c𝔉heck out this video intervi🌳ew between Larry "Major Nelson" Hryb and Tsunoda for the full rundown.

The teams behind Microsoft's biggest properties - Halo, Gears of War, Forza, and Minecraft (still feels weird to call that a Microsoft franchise) - will still report directly to Xbox head Phil Spencer. Speaking of Gears,꧃ Tsunoda said we'll "hear more about what's going on" with the series soon.
Tsunoda said he'll take several of the lessons he learned from launching Kinect to heart🌳 as he helps lead the studios - namely that 🎉any new gaming technology should come with plenty of games for "core" users to enjoy, and that involving fans early in development can lead to diverse, surprising experiences.
We'll have to wait and see if Tsunoda's ascent is related to the澳洲幸运5开奖号码历史查询:rumored departure of Microsoft VP of Intera👍c꧟tive Entertainment Phil Harrison.
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I got a BA in journalism from Cen♛tral Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.