Kojima: LA Noire's tech changes direction of genre, but won't be used in his next game
Metal Gear creator impressed with Team Bondi&rsq♍uo;s fac﷽ial technology
While in Barcelona to accept a Lifetime Achievement award, Kojima had some words to say to our sister publication, including commenting on recent release LA Noire. Despite not havi🤪ng played it yet, Kojima heaped praise on the title’s revolutionary f🦩ace-capturing technology. Still, no matter how much he thinks the tech has changed gaming, don’t expect to see the process used in the next Kojima Productions game.
Above: See more of the silliest LA Noire faces澳洲幸运5开奖号码历史查询:here
"I'm very interested in [LA Noire], and I'm waiting for it to be released in Japanese. I haven't played it yet but I was able to go to the studio where they were [using the tech]… The technology is absolutely fantastic." He went on to say that, “This technology, regarding facial expressions&heജllip; I think that's a huge element that fro💫m now on will change the direction of adventure games.”
After reading such high praise, we wouldn’t blame you for thinking the next Metal Gear title will feature 45 minutes-long cutscenes with impeccably recreated faces. Not so fast says Kojima. The developer continued, “… for the next game I want to make, it🐭 isn't necessarily the technology I need, so I don't think it goes along with the next game I would like to create."
We highly doubt Kojima will ever make a game that doesn’t have extensive dialogue in never-ending cinemas, but it looks like they won’t integrate Team Bondi’s tech any time soon. If we had to hazard a guess, perhaps that’s due to Kojima making games for more than one language, and were he to record the expressions of a Japanese actor, that performance would look a bit off with English dialogue added. Then again, maybe the next MGS game will exclusively feature characters that have no faces; maybe you’ll play as a rock or 𓃲a blade of grass. Stranger things have happened in MGS.
Jul 5, 2011
We highly doubt Kojima will ever make a game that doesn’t have extensive dialogue in never-ending cinemas, but it looks like they won’ඣt integrate Team Bondi’s tech any time soon. If we had to hazard a guess, perhaps that’s due to Kojima making games for more than one language, and were he to record the expressions of a Japanese actor, that performance would look a bit off with English dialogue added. Then again, maybe the next MGS game will exclusively feature characters that have no faces; maybe you’ll play as a rock or a blade of grass. Stranger things have happened in MGS.
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Jul 5, 2011
Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry 💟is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons an🍎d What a Cartoon podcasts.