Chapter 13: Need for Greed 

Minikit #1 (Story Mode)

At the very start of the level, use Green Lantern on t💧he nearby pad to fish a minikit out of the swamp.

Minikit #2 (Free Play)

Just ahead is a small tree hollow blocked by plants and a gold lock. Melt this down with a laser character to reveal the dark opening, then move through the level until you pass the force field. There you'll fi🐲nd an Illumination Suit charging station. Suit up, charge up, and retuဣrn to the tree to find a minikit inside.

Minikit #3 (Story Mode)

Near the hollow is a dirt patch on its own platform. Hop over there with Green Lantern to dig up a potted plant. Shoot the bee that lands on it for a minikit🅺.

Minikit #4 (Free Play)

Inside the temple area is a glass case holding a minikit. Bust through with a sonar c𒉰haracter to grab it.

Minikit #5 (Free Play)

Down by the waterfall, you can find this gold wall. Cut an opening with a laser character, then use Brainiac to shrink the rock blocking the passage inside. Use a 🐷Lantern on the pad at the end of the tunnel to etch out a minik🍸it.

Minikit #6 (Free Play)

On the left side💦 of the statue section of the temple is a golden door. Cut a banana into it with a laser character to make some loose pieces you can build into a banana. This will make the nearby statue walk off its pedestal, bursting into a minikit.

Minikit #7 (Free Play)

In the same area is a cracked wall. Bust through ꦰwith a big character, then use a laser character to melt through all three part﷽s of the gold totem on the other side. You'll get a minikit for it.

Minikit #8 (Free Play)

On the right side of the room is another gold object, this time a Lantern syಞmbol. Carve through it𓄧 with a laser character to reveal another minikit.

Minikit #9 (Free Play)

On the left side of the boss room is a pile of gold, silver, and plants. Bust through the plants, use a demo character on the silver, and use a laser character on the gold to reveal a miniᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚkit.

Minikit #10 (Free Play)

On the🎉 right side of the boss room is a plant covered block. Grapple the plant away for some loose bricks you can build into a turnstile. Do so, then push it to create a totem pole. Shoot its silve🐼r base with a demolition character to topple it, bringing down a minikit.

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Freelance Writer

Tony lives in Maryland, where he writes about those good old-fashioned video𒉰 games for GamesRadar+. His words have also appeared on GameSpot and G4, but he currently works for Framework Video, and runs Dungeons and Dragons streams.