Let's Tap review

We got rhythm, we got music, could we ask for anything more?

GamesRadar+ Verdict

Pros

  • +

    Bright

  • +

    stylish and sharp visuals

  • +

    Joyous selection of zippy tunes

  • +

    Well-executed

  • +

    innovative controls

Cons

  • -

    2 out of the 5 games kinda suck

  • -

    Remote shuffles off the box

  • -

    Hard to finesse light and medium taps

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. 澳洲幸运5开奖号𓄧码历史查询:Find out more about our reviews policy.

It’s a good sign when a game controlled with finger taps has music we’d happily tap our fingers🌄 to. Yes, Let’s Tap’s big ‘thing’ is the fact that it’s a game played with a single finger. On a technical level it works. You navigate menus in Morse code style – one tap for next, 𓆏two taps for select – while setting the thing up is as simple as placing the remote face down on a surface.


Above: How it's done

There are five games within Let’s Tap, and Rhythm Tap is where the musical marvels are heard. Looking like a simplified Don🐽key Konga and playing like Guitar Hero reinvented for a one-fingered man, it has you tapping a conveyor belt of colored blobs. Hitting the blobs wouldn’t trouble a nodding desk toy, but hitting with the right intensity – soft, medium or hard – takes superhuman control. It never feels exact differentiating between soft and medium, but patience sees those high scores gradually climb.

It makes more sense with multiple players. Alth♕ough you compete for the highest scores, by giving each tapper a different ‘blob belt’ there’s a hint of co-operation in bringing a track to life with your choreographed finger work. Not unlike the late ’90s tap sensation Tap Dogs (or Stig-of-the-Dump-meets-fresh-out-of-drama-school-nightmare Stomp), the four tapping fingers layer into another music track. It’s homemade Dolby surround sound, albeit a fleshy 3.1.

Tap Runner is the most traditionally ‘gamey’ of the five activities. Gentle taps run, a hard tap ju🔜mps. New furniture is added to each successive track – tightropes, electro barriers, escalators, slides – making sure that the 16 races don’t gr♛ow old fast. It helps that the racers themselves are an endearing bunch – a gang of neon-colored Morph lookalikes that trip, stumble and get electrocuted with comic gusto. And the robo-voice that begins the race with an angry “DON’T MOVE!”? Absolutely terrifying.

Playing Tap Runner you begin to get a strange vibe off Let’s Tap – it feels light, froth✅y and throwaway, yet somehow maintains an addictive one-more-go quality. We’d liken it to WarioWare’s bonus minigames: often trifling asides, but also often the reason those games are played for 50+ hours. In effect, Let’s Tap trims back WarioWare’s girth and hedges its bets on these asides.

More info

GenreOther Games/Compilations
DescriptionUsing the Wii Remote in the unique ways you don't touch it, this new property is almost there but has a few subpar play modes holding it back.
Platform"Wii"
US censor rating"Everyone"
UK censor rating"3+"
Release date1 January 1970 (US), 1 January 1970 (UK)
More