Max Payne 3 golden gun parts and clues guide
Find every single collectible throughout🥀 the single-pla💞yer campaign with our video guide
Chapter 5: Alive If Not Exactly Well (6 parts, 6 clues)
Above: All collectibles from chapter 5
Clue 1: Parked Helicopter
As soon as the level begins, simply walk forward and up to the fence in front of you. Examine the helicopter seen behind it 🍎for a clue.
Clue 2: Ransom Note
U𓆉pon entering the warehouse, Max will see a video playing, then engage in a firefight through a window. After the fight, turn around and check next to the TV for the ransom note.
Micro 9mm: part 1
After opening the garage door to an inviting gang of baddies, clear🧸 the area and look to the right for a brown crate in between two stacks of shippꦫing containers. Climb onto this crate and grab the gun part.
Clue 3: Video Camera
Aft🦂er the cutscene where Max enters the warehouse in which Fabiana was being held, examine the camera f🌳or a clue.
Micro 9mm: part 2
Exit the warehouse with the camera and stay to your right. Round the corner of the building and ♒grab this part from the ground near a fence.
Clue 4: Branco Family Photo
After you𓆉 fall from the boat and have a forced shootout inside the boathouse, look for the office. This clue is just inside o🐼n a desk.
Micro 9mm: part 3
Leave the office and turn lefꩲt, climbing the nearesܫt staircase. You’ll find this gun part up here.
Clue 5: Boathouse Newspaper
Upon entering ♚the next warehouse you’ll spot a small table. To the right of that table you’ll find a newspaper.
Clue 6: Nightclub Floor Plans
From where you found the newspaper, turn around and enteܫr the office. Investigate the blueprints on the desk for a clue.
LMG .30: part 1
Leave the warehouse out the back exit (the one with the flashingꩵ light above it) and check the trash-filled container just outside for a part.
LMG .30: part 2
After passing through the sliding gate,ඣ walk forward across the yard and into the small shed to find another part.
LMG .30: part 3
While on the docks, you’ll reach a fork. Heading right will lead you through ♓a gate that finishes the chapter. If you head left and following 🐓the path back to the small shack leads you to this chapter’s final gun part.
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