Miyamoto says he never expected Zelda to be "mainstream"
He's such a humble man
25years after The Legend of Zeldawas first releasedand became a cultural touchstone🍒 for people around the world, its primary creator is saying he never expected it to make a dent.
The revelation came in the latest episode of Iwata Asks, a feature on Nintendo.com in which Nintendo president Satoru Iw🧸ata has conversations with the movers and shaker🍒s at his company.
In this particular feature, Iwata and Miyamoto are discussing Steel Diver, a game slated for the 3DS that is Miyamoto's latest endeavor💞. Iwata asks why the visionary is working on the game - a submarine platformer that isn't expected to be revolutionary - saying, "Aren't the titles you make the p♋olar opposite of 'plain' things?"
Miyamoto respond𝓀ed, "Oh, but I think that's just a 🌸misunderstanding. When I was making The Legend of Zelda, it was very plain," ending with a laugh.
While most of the Ninten𝓀do faithful would never refܫer to the classic RPG as "plain," Miyamoto said it was never supposed to be such a hit. "I didn't think that genre would be seen as something so mainstream. I really didn't expect the response I got when I first made The Legend of Zelda. A world of swords and magic really wasn't considered mainstream at the time," he said.
Amazing how one of the most influential game designers of all time ♌can remain so modest. Aside from Zelda, he's also cracked into the mainstream with Donkey Kong, Mario and Wii Fit, plus spearheaded other beloved series like Star Fox, F-Zero and Pikmin. With so many certifiable successes under his belt, we wonder if he secretly hopes for Steel Diver to ingnite a decades-long franchise that inspires a whole new generation of gamers. Hm... nah, probably not.
[Source:]
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Mar 4, 2011