Modern Warfare 3 trying to get all up in Battlefield's face with 32-player multiplayer?

It's getting interesting, this whole Modern Warfare 3/Battlefield 3 feud. You see for all the posturing, chest-shoving, "My dad's bigger than your dad"/"Yeah, well screw you, my dad's Spider-Man" nonsense we've been seeing between Activision and EA since it transpired that the feudal kings of modern military combat would be releasing just two weeks apart, a stealthy gaze between the lines shows more mutual appreciation than outright dissing. Well either that, or mutually-assured arse-covering.

It seems neither game wants to be pulled up on lacking🔥 anything the other game has. Battlefield is pushing a much bigger campaign focus than usual this time, and is including both a straight Team Deathmatch mode and co-op missions. And MW3, if this leak is to be assumed genuine, is cranking up the scale of its multiplayer significantly over its 2009 precursor.

Coming by way of an archetypal mysterious leak-man of the internet (this time supposedly one who snuck footage away from the demo pods being set up at this week's mammoth Call of Duty XP fan convention in L.A.), a couple of screens and a now-deleted YouTube video seem to show a 32-player mode in MW3's multiplayer component, as well as꧋ a new game mode called 'Bomb'.

With Modern Warfare 2 being player-cappe🌃d at 18 across the board (including PC), and Infinity Ward having as the reason, does this imply a focus on much bigger, more tactical battles on far more expansive territory? Could well be another instance of rival-game box ticking here if this turns out to be true. And an interesting one, seeing as Battlefield 3 is c෴urrently indicating a 24-player cap, aside from the PC's 64-player conquest mode.

Of course, the rumoured increase to the MW3 limit might only happen�൲� on the PC (we have no idea which format these screens come from, if they're real), but given that the PC version of MW2 received the same balance-related cap as everyone else, the case for bigger maps still stands.

August 30, 2011

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.