GamesRadar+ Verdict
Pros
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More aggressive AI racers
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More visible damage to vehicles
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Intimidating your opponents on the track
Cons
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Looser car controls
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Can't tweak cars for online racing
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Losing Skill Points for placing third
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The latest game featuring the fine art of tuꦡrning left isn't remarkably different from its improvements-packed pred🎃ecessor, though it does have a few small additions.
Most of the modes and features from NASCAR 06: Total Team Control return in NASCAR 07: online racing, Fight to the Top mode, team controls, voice command recognition, rivals, car swapping with teammates and driver attributes that affect overall performance. The minigames have been re꧅placed with challenges based on real racing moments introduced by actual drivers.
Many of the bugs have also been worked 💟out so cars are less jittery (especially online), the game rarely freezes and there are fewer annoying in-game animation sequence🤡s. The jitter you do see is caused by looser car controls, making it difficult to drive in a smooth, straight curve until you win many races and improve your driver's attributes.
Less emphasis is placed on the racing squad this time around so that if you corner well, play nice and drive bump free, you'll fill a 𒐪Momentum Meter that will improve your dri𒅌ver's speed and handling through an entire season.
More info
Genre | Racing |
Description | With aggressive AI opponents and loose driving controls, long-time NASCAR fans will find this PSP edition a little chaotic, but newcomers to the franchise will find it fun. |
Franchise name | NASCAR |
UK franchise name | NASCAR |
Platform | "PSP" |
US censor rating | "Everyone" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |