News on more Xbox Series X backwards compatibility enhancements are coming this year
Fallout 4 at 60 FPS is still coming

澳洲幸运5开奖号码历史查询:Microsoft has teased 澳洲幸运5开奖号码历史查询:Xbox Series X b🥀ackwards compatibility tech that could "double framerates" on certain titles, and more news is coming about it this yeaཧr.
Xbox director of program management Jason Ronald c♒onfirmed in a response to a fan's question that the team is still working on backwards compatibilღity enhancements which were announced before launch, even if it hasn't made any more announcements about them since then.
Yes. 🙂
Almost the entire catalog of Xbox Oneಞ games is playable on Xbox Series X and Xbox Series S right now, in many cases with shortened load times, more consistent frame rate, and better visual vibrance with auto HDR, among other fea🗹tures.
However, players are still waitin🍷g to hear more about special improvements that could double the frame rate of certain games - with Xbox using Fallo🦩ut 4 going from a standard 30 FPS on Xbox One to 60 FPS on Xbox Series X as .
"The backward compatibility team has de🔯veloped new methods for effectively doubling the framerate on select titles," Xbox compatibility program lead Peggy Lo . "While not applicable for many titles due to the game’s original physics or animations, these new tec🌊hniques the team has developed can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware."
More news coming sometime this year is a pretty broad timetable, but at least it's good to know that Microsoft hasn't forgotten our dreams of stomping around the Commonwealth in our custom power armor at a smooth 60 ☂FPS.
It doesn't just play old games better - see what new titles are on the way with our guide to 澳洲幸运5开奖号码历史查询:upcoming Xbox Series X games.
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I got a BA in journalism from Central Michigan University - though the best education I received there 𝓰was from CM Life, its stude꧙nt-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.