Peter Molyneux: Fable II was "rubbish"
Five things the designer hopes to do better for F♊able III
Peter Molyneux, the creator of Fable, is famous for enthusiastically overhyping his games to the point that they cannot possibly live up to players' ex♈pectations. This is the man who made the simple addition of a dog in Fable II sound lꦡike an industry-changing revolution.
So imagine my surprise, when I meet Molyneux for a Fable III demo during E3 last week, and the first thing he says to me is: "Fable II's story was rubbish." He wasn't done. Before the end of our half-hour togethe🅠r, Molyneux had used that same word to trash the maps, menus, visuals, weapons and co-op in his last game as well.
Whether you agree or disagree – I work for a site that scored Fable II a 9 for "Awesome," after all – Peter Molyneux wants us to know that these things will be vastly improv𓆏ed for Fable III. Here a🐻re five of his examples…
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