PIKA… eww! Listen to Pikachu talk to Ash in the new Pokemon movie (it's as bad as it sounds)

If you’ve been hiding under a Geodude for the past week you might have missed the most cringeworthy, kill-it-with-fire thing to ever happen to your childhood: Pikachu having a natter with Ash, complete with nails-on-a-chalkboard voice. If you haven’t then, well, step right up. Warning: this comes towards the end of the new movie Pokemon: I Choose You so spoilers ahoy. Also, it’s just plain terrible, so a big ol&rsquo♌; warning for that too. It’s close to NSFW levels.
Firstly, I want to give the clip some context. Yes, it is awful but at this point in the movie Ash is kinda halfꦺ-dead/seriously concussed. He’s hearing and seeing things. Unfortunately, one of the things he hears is this. Sꦉkip to 0:35 for the nostalgia-ruiner…
What to make of that? Oh, geez. I mea𒐪n, the whole Pikachu not getting into a Pokeball thing had to be resolved at some point. But that’s not the way to do it. Half of Pikachu’s appeal – other than being a tiny yellow mouse thing – is that he’s so emot𒆙ive without having to speak. So that’s been ruined forever.
2017 won’t let up until everything we’ve loved has been reduced to ash (pun absolutely inte♏nded) in our hands, will it?
You can even , to relive the moment over and over and over again, like a nightmare carousel intent on scarring the only moments you&✅rsquo;ve ever held dear.
I’d love to know what others make of it, especially within the context of the moꦕvie. Did you find it just as baffling and WTF-worthy as I did, or weirdly endearing? Let us know in the comments!
Image: OLM
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I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and꧒, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) fiel🅷d with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.