Mario Kart World screenshot showing Daisy, Waluigi, and Pianta racing across water in speedboats.
(Image credit: Nintendo)

澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Mario Kart World and 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Donkey Kong Bananza could only have been made on 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Nintendo Switch 2, according to Niꦚntendo prešŸ„€sident Shuntaro Furukawa.

During a recent investor Q&A (translated via DeepL), Furukawa was asked how much of a technical jump there was between the Switch 2 and its predecessor. In response, he said that "higher hardware processing performance has become necessary for software developers to realize one of Ninteꩲndo's most important goals: proposing new ways to play."

With that in mind, Furukawa explains that Nintendo looked to boost the processing power, and he claims that without that boost, Nintendo 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Switch 2 launch games like Mario Kart World and Donkey Kong Ban🌃anza "could not be realized."

"The Nintendo Switch 2 migšŸ’ht not seem like much of a change on the outside." Furukawa continues, "However, in realiā™Žty, both the hardware and peripherals have been developed from scratch."

Furukawa doesn't explain why those two games couldn't work on Switch, but if I had to guess, it would be because of Mario Kart World's extremely open approach to its world, and Donkey Kong Bananza's almost fully destructive environments. Couple that with the various third-party titles like 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Elden Ring and 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Hogwarts Legacy that are making their way to tꩵhe platform, and it's clear that the Switch 2 is making a hardware stešŸ’Žp-up - even if that's not immediately obvious from its Switch 1-style design.

If you're trying to get your hands on the new console, make sure to check in with our 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Nintendo Switch 2 pre-orders live blog.

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the tea🌺m. I started my journalistic career while getting my dešŸŒgree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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