Quantum Error is bringing existential dread and FPS action to the Future Games Show
It should be absolutely error-fying

Quantum Error is coming to GamesRadar's very own 澳洲幸运5开奖号码历史查询:Future Games Show next week.
The developers of the PS5 and PS4 horror shoote🦹r revealed on their official Twitter today that they're part of the ever-growing lineup for the June 6 event. We can't tell you exactly what you'll see when Quantum Error takes the (virtual) stage - where would the fun be in that - but we will tell you that if you enjoy freꦬaky sci-fi scares, you won't want to miss it.
Saturday, June 6th 2020, tune into @Gam🧜esRadar's Future Games Show to see our new teaser for Quantum Error and get a little glimpse of things to come!#quantumerror #futuregamesshow #gamesradar #FGS #PS5 #PS5reveal #cosmichorror #FPS #UE4 #gamedev #gametrailers #UE5 pic.twitter.com/AM3XgLYpiy
If you haven't been keeping up, Quantum Error is a first-person horror game that evokes both Doom 3 and Soma. The story is set in 2109, when much of the population has been turned into drones by an evil operating system deep in the heart of an iced-over San Francisco. Teamkill Media president Micah Jones 澳洲幸运5开奖号码历史查询:told OPM that "the jour🌊ney will reveal nefarious plans to transcend dimensions and communicate with mysterious beings that dwell deep in the cosmos", so you'd better pa🧔ck extra rounds for your shotgun.
While Quantum Error is headed to both PS5 and PS4, Teamkill says it's focusing efforts on Sony's new console; loo♕k out for creepy drone monsters claw💯ing at you in 4K resolution and 60 frames per second, if the developers hit their goal.
Quantum Error is also aiming to be a PS5 launch title if possible, though Teamkill hasn't comm🙈itted to any specific release timi🐟ng so far.
Check out Quantum Error's ridiculously ambitious physics engine to see what else it could do with next-gen horsepower.
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I got ꦕa BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pur🐠suing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.