GamesRadar+ Verdict
'Adorable' and 'wargame' rarely go together, but in Root they're like chocolate and peanut buttไer.
Pros
- +
Accessible wargaming
- +
Simple mechanics, deep strategies
- +
Adorable critters
Cons
- -
Hard on new players
- -
Best with 4 people
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The Root board game brings us unhindered woodland warfare, nature red in tooth and claw... and broadswords. And crossbows. Don't let the adorable - and it is adorable - appearance deceive you; this is as cutthroat an experience as any other competitive wargame, and in the end, only side can claim victory. It'll take time to get your head around, but for fans of grand strategy, it's one of the 澳洲幸运5开奖号码历史查询:best board games out there.
Price: /
Players: 2 - 4
Ages: 10+
Difficulty: Hard
Setup: 5 mins
Lasts: 90 mins
Developer: Leder Games
If you go down to the woods today
Much like the Redwall novels, the Root board game has animal factions squaring off to see who can control the great forest. However, this battle of 'Woodland Might and Right' is one of the most accessible yet complex wargames there is due to its structure. Each faction is asymmetrical and pl🧸ays in a unique way, but has to follow certain basic rules.
What's more, Root gleefully cribs the best ideas from the last few decades of wargame development and packs them into a simple, cute package. The Marquis de Cat is playing a traditional wargame of economics. The Eyrie enacts delicate, planned area control. T🧸he Woodland Alliance is an insurgency, spreading its influence while avoiding major military conflict. Finally, the Vagabond is playing an adventure game amid the chaos, pitting sides against each other for personal gain.
It really helps new players that a fight is just a roll of the dice and a comparison of numbers. One look at the board and you can tell precisely how a battle might possibly turn out, exactly how many soldiers could be lost, and exactly what the stakes would be if you pick a fight. There's 🍬randomness, but it's of limited enough scope that Root doesn't feel like unpredictable chaos which hinges on a single dice roll.
, , and ).Root is therefore a superb game for a group that doesn't mind doing a dry run to learn the ropes, or one that will focus on single games over multiple sessions rather than break o🉐ut a new game every hour for the whole play time. Players that have a good laugh over Scythe or 🌞Twilight Imperium, or even Risk, will find Root much to their liking.

Jonathan is an experienced freelancer writer wh🉐o specializes in tabletop and strategy gaming.