Rust sells over 12 million copies
"After eigꦦht years of continuous develo꧃pment, Rust has gone from strength to strength"

Facepunch's survival MMO, Rust, has now sold over 12 million copie🐼s.
2021 was an "exceptional year" for the game, not only because – seven years after it first launched on PC – the game finally became available for players on console, too. And after a spike in popularity at the start of 2021 that saw record nu🎀mbers on streaming platforms like Twitch, it's continued to build on its success, with promises of "guaranteed monthly updates every first Thursday of the month" – along with holiday events – throughout 2022.
)."In 2021 Rust blew up on Twitch, we saw record-high player counts, released Voice Props DLC Pack, World revamp, missions, freight train♔s, underwater labs, gesture൩s, submarines, MLRS and so much more."
Along with selling 12,481,079 copies of Rust since launch, Facepunch also reveal an infographic that gav🍒e us insights into other stats, too, including confirmation that over half a million accounts have been banned from servers, 400,000 users are now signed up to Rust's Discord server, and 1.1 million DLওC packs have been sold.
It also set a new concurrent peak of players, clocking up an ܫimpressive 267,211 simultaneous users earl🦩ier this year.
It's been a big year for the game on streaming pla🌞tforms, too. At one point Rust had 1.37 million simultaneous Twitch vie💎wers, contributing to 1.3 billion views of the game in action overall. According to Facepunch, that means Rust has been watched for over 300 million hours on Twitch, and broadcast by Rust streamers for a total 4.2 million hours.
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Rust was first available back in 2013 via Steam Early Access and quickly established an ardent following, despite the game's challenging mechanics. If you're just starting out to see what all the fuss is about, make sure to check out our 澳洲幸运5开奖号码历史查询:Rust map guide.
澳洲幸运5开奖号码历史查询:Rust Tips | 澳洲幸运5开奖号码历史查询:How To Get Food In Rust

Vikki Blake is GamesRad꧃ar+'s Weekend Reporter. Vikki wo🐻rks tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.