澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢

澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Skip to main content
So, That Happened - Nov. 16 | GamesRadar+ So, That Happened - Nov. 16 | GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:
  • Games
  • TV
  • Movies
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢: Hardware
  • Video
  • News
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢: Reviews
  • Guides
  • Deals
  • More
    • PS5
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Xbox Series X
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Nintendo Switch
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Nintendo Switch 2
    • PC
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Platforms
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Tabletop Gaming
    • Comics
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Toys & Collectibles
    • SFX
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Newsarama
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Retro Gamer
    • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Newsletters
    • About Us
    • Features
So, That Happened - Nov. 16 | GamesRadar+
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
Trending
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Summer Game Fest
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:New games for 2025
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Upcoming Switch 2 games
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Switch 2 stock

Recommended reading

Summer Game Fest logo for Summer Game Fest 2025
Events & Conferences Everything announced at Summer Game Fest 2025
Indy explores a cavern beneath Rome in Indiana Jones and the Great Circle: The Order of Giants
Events & Conferences Everything announce🐬d at the Xbox Games Showcase 2025
Relooted screenshot showing a cinematic of all of the characters that make up the heist team
Games Day of the Devs Summer Game Fest Edition 2025 brought us 7 new reveals - here's whaš“„§t they were
Charlie Disco performs a finisher move on an enemy in Dead as Disco's Infinite Disco mode in the demo
PC Gaming From Zelda-likes to Batman-style action, hereą“œ's the 20 Steam Next Fest demos you have to play th🐈is June before they disappear
Future Games Show Summer Showcase 2025 logo
Games Everything announced at the Fu🌺ture Games Show Summer Showcase 2025
Toem 2 screenshot showing the photographer meeting a character with a photo request who holds up a little flag with a camera on it
Games From aဣ Stardew Valley-like with a horrifying twist to an adventure from the artź¦ist behind Journey, these are the Day of the Devs SGF Edition 2025 games I need in my life
Helldivers 2
Games "We cough up a chunk of our soul": 32 game ā€devs, from Doom's John R♉omero to Helldivers 2 and Palworld leads, explain what people get wrong about games
  1. Games

So, That Happened - Nov. 16

Features
By 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Connor Sheridan published 16 November 2013
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:

When you purchase through links on our site, we may earn an affiliate commission. 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Here’s how it works.

  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:
Pause and reflect

Pause and reflect

It was a rough꧃ week to not be a black plastic parallelogram. Though PS4 and Xbox One claimed countless headlines across enthusiast and generalist press, there's much more going on in the world of games and the folks who write about them: the death of social gaming, the unsustainable injustice of crunch, unlicensed mascot platformers. A frightening amount of stuff, really.

With that in mind, I present the inaugural edition of So, Thš“”at Happened, a weekly curation of Stuff You May Find Interesting culled from our peers across the World Wide Web. You may not agree with everything you find past this page (or even on this page, if you're particularly argumentative) but I hope you'll find it all worth your consideration.

Page 1 of 11
Page 1 of 11
With the luster of social games gone, what now?

With the luster of social games gone, what now?

"What's worse, [Facebook game developers] were supposedly making them for this cohort that existed as a cartoon--the middle aged mom sitting at home, bored with her life," he adds. "Given this mostly male, mostly disinterested group of people cynically making games for this other group that existed primarily as a stereotype, it's not hard to see how the bubble burst."

Calling social games a bloated corpse would be a gross mischaracterization; millions of people still log in to drain their energy bars on animal husbandry and candy crushing every šŸ”„day. But if it were dead--maybe even just gangrenous--then Leigh Alexander's latest pulling together interviews with current and former developers is its autopsy.

Cause of death? The same aspects that sparked the gold rush. The ašŸ’ƒnalytics and sharing mechanisms built into the platform became so dominant, so essential to maintain the mythical "bored mom's" interest and/or credit card information that new ideas meant to appeal to new audiences found little footing. What social games need to thrive once more, it seems, is a clean amputation frź§‚om the festering chimera that is Facebook and Zynga.

Page 2 of 11
Page 2 of 11
You Can Sleep Here All Night: Video Games and Labor

You Can Sleep Here All Night: Video Games and Labor

"Management is only too happy to keep this revolving door of for-profit graduates and dreamers going. It depresses wages, giving breathing room for the beancounters who are, almost without exception, allowing management compensation, marketing costs, and non-worker compensation costs generally to skyrocket. It forces employees to give in to management demands because there is always, no matter what position you hold, someone who is enough of a dreamer, with enough passion, to do it cheaper."

At least one thing you and I have in common is a passion for video games. Like Holmes, I arrived at this conclusion by deduction: you are on a website called GamesRadarź¦, halfway through an article about video game writing. Developers are passionate about games, too, but accā™Žording to this by Ian Williams, that's why big studios can exploit them.

Whether ź§…employees work weeks of overtime at will or at the behest of management, it's tšŸŽƒhe same problem: folks who can't sacrifice health, family, and social lives to meet timetables handed down from on high are not long for the industry. Passion doesn't keep the lights on or put you in a seat at little Skyler's piano recital. Whether you'd die for your union or would rather go hot tubbing with Ayn Rand and Andrew Ryan in a Jacuzzi filled with the salty tears of the proletariat, that means good talent is needlessly washing out of the industry.

Photo by

Page 3 of 11
Page 3 of 11
Crunch Time: Working Overtime to Kill You

Crunch Time: Working Overtime to Kill You

"You dont have to squint very hard to see a cautionary tale here: an ironic criticism of the exploitation of a workers goodwill, their enthusiasm for their work. That version of Magarac could be useful to some workers in the games industry right now. While the immediate threat of long-term bodily harm has been taken out of the equation (at least for the majority of game developers stories of crunch time abound."

Here we are with labor issues again. But instead of assembling a call to action from the testimony of beleaguered video game professionals, Brian Taylor adds perspective to the issues with the legend of Joe Magarac in his new . (If your knowledge of industrial Americana is rusty, Magarac is the Paul Bunyan of steelworking: a mythical figure who could šŸ’žtake a handful of molten metal and squeeze out I-beams from between his fingers.)

Magarac was so passiීonate about his industry that he ended hꦦis life by sealing himself in a vat of liquid steel. He died to infuse his strength and passion into his company's product. While I don't believe any studios have the means to virtualize employees' bodies and souls, Tron-like, and distill their mortal essence into the code of upcoming projects, they sure can suck up the rest of their lives.

Photo by

Page 4 of 11
Page 4 of 11
End the Video Supremacy of Games

End the Video Supremacy of Games

"Frankly, I dont think there is a lot new to talk about with video games because of the rut its in. Mainstream video games is more in a state of fixing and reinventing than it is innovating. This is clear when you go to a festival like IndieCade and see the different kinds of engagement non-digital games are doing. They blow many its hard for games to do x arguments right out of the water. Things like rules, goals, systems that seem like a given but are done away with or morphed beyond recognition elsewhere."

Depending on your definition, the next generation of consoles may have begun today. But the world of play is not constrained to the slim plastic boxes Nintendo, Sony, and Microsoft produce in roughly the same time it takes the U.S. to elect and tire of a commander-in-chief. This myopic definšŸŽition of games as technological marvels produced on TV screens does them all, digital and analog alike, a disservice, Mattie Brice argues on .

It's easy to forget the value of games that can't flash impressively and record high scores, so take a moment to appreciate all the forms of play before you tear into your PS4 or Xbox One. Tag your frie🄃nd--not in a Facebook post--or invent a bawdy variant of Mafia. We should never let our love for video games reduce our enthusiasm for other forms of play and what they can accomplish.

Photo by

Page 5 of 11
Page 5 of 11
Winning formulas: The story of PlayStation 4

Winning formulas: The story of PlayStation 4

"Sony's reliance on Cerny--not a console engineer by trade, nor based in Japan, nor even a PlayStation employee--for such a critical task was described as 'beyond unusual' and even 'crazy' by the man himself. Yet for the PlayStation business, which has spent nearly a decade recovering from the bad thinking and tunnel-vision during the creation of PS3, it has proven to be an immensely astute decision."

Mark Cerny is a sly devil. There ašŸ”“re many lessons to learn about the creation of PS4 in the context of its predecessors in this by Rob Crossley--full disclosure, I also work at CVG--but that's the big one. Cerny, a contractor, kept his involvement with Sony's next-gen system quiet for five years despite his role in shaping it, driving its renewed purpose as a developer-friendly console.

While PS4 is in every way a direct response to that which lost its predecessor sweet, sweet market share to Xbox 360, PS3 was a victory lap after the stellar success of PS2. It shšŸŒ„owed: the arcane power of PS3's Cell processor was lost on most of the titles it powered. The details of how and why PS4 pulled a 180 of its own are, if you ask me, more interesting than its launcā›Žh lineup.

Photo by

Page 6 of 11
Page 6 of 11
Oculus Rift creator: Xbox One and PS4 are far too limited for what we're planning

Oculus Rift creator: Xbox One and PS4 are far too limited for what we're planning

"Consoles are too limited for what we want to do," he says. "We're trying to make the best virtual reality device in the world and we want to continue to innovate and upgrade every year--continue making progress internally--and whenever we make big jumps we want to push that to the public."

The 21-year-old creator of Oculus Rift is not content making people feel old. No, Palmer Luckey has already succeeded at making the next generation of consoles feel old in this , in which he explains why he's not very interested in either PS4 or Xbox One: neither system's new direction is half as exciting as the unmined possibilities of virtual reality (to be fair, he would say that).

But it's not just pie-in-the-sky potential. After more than a decade of post-Virtual-Boy-stasis, advancements in virtual reality are exploding once more, led largely by the Rift. These advancements need ever better tech to drive them, meaning that both of this month's shiny new systems are already probably not up to snuff, Luckey observes. In five years, after several revisions ꧃to the Rift's upcoming consumer model, pairing it up with consoles would be like plugging a telegraph into a cell tower.

Page 7 of 11
Page 7 of 11
Frog Fractions

Frog Fractions

Just about the only thing won't do is teach you about fractions. To explain any further the appeal of this seemingly innocuous browser edutainment game would be to put its most precious asset in jeopardy, so just trust me, here: clear out an hour or two and play it all the way thšŸ’rough.

Page 8 of 11
Page 8 of 11
Candy Box 2

Candy Box 2

starts with some candy. Then ✤you get more. Then you can start using that candy to make the rest of the game show up. From simple beginnings come an incredibly diverse and complex array of activities that astound without overwhelming. Oh, and it's all made out of ASCII art.

Page 9 of 11
Page 9 of 11
Bubsy 3D

Bubsy 3D

Completing this week's trifecta of Games That Are Not What They Appear To Be is . No, not that Bubsy 3D. This Bubsy 3D ostensibly celebrates the world's least-celebrated platform hero's 18th birthday by taking him through a retrospective of artist James Turrell's works of light projection. But it's actually way weirder than that.

Page 10 of 11
Page 10 of 11
Call for submissions

Call for submissions

That's it for this week, but we all know there's much, much more out there. Read an ą“œinteresting theory about the true meaning of GTA's hidden packages? Stumble on a blog post that presents a compelling argument for why games will bring about the apocalypse? Toss a link in the comments and you may just see it here next week--with gracious attribution, of course. Until then, keep browsing.

Page 11 of 11
Page 11 of 11
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:
Categories
Android iPad iPhone 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:PC Gaming Wii-u Nintendo 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:PlayStation PS4 Xbox Xbox One 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Platforms 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Mobile Gaming
Connor Sheridan
澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Connor Sheridan
Social Links Navigation

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previouā™”sly been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

See more Games Features
Read more
Summer Game Fest logo for Summer Game Fest 2025
Everything announced at Summer Game Fest 2025
Indy explores a cavern beneath Rome in Indiana Jones and the Great Circle: The Order of Giants
Everything announced at ā­•the Xbox Games Showcase 2025
Relooted screenshot showing a cinematic of all of the characters that make up the heist team
Dą¼ŗay of the Devs Summer Game Fest Edition 2025 brought us 7 new reveals -ꦉ here's what they were
Charlie Disco performs a finisher move on an enemy in Dead as Disco's Infinite Disco mode in the demo
F🌠rom Zelda-likes to ﷽Batman-style action, here's the 20 Steam Next Fest demos you have to play this June before they disappear
Future Games Show Summer Showcase 2025 logo
Everything announced at the ą½§Future Games Show Summer Showcase 2025
Toem 2 screenshot showing the photographer meeting a character with a photo request who holds up a little flag with a camera on it
From a Stardew Valley-like with a horrifying twist to an adventure from the artist behind Journey, ā›Žthese are the Day of the Devs SGF Edition 2025 games I need in my life
Latest in Games
Doro poses in a screenshot from a cute Stellar Blade mod.
NSFW Stellar Blade mods have wellą¶£ over 1 million downloads, but the director's favorite mod is actually a surprisingly wholesome one
A large, muscly bloke eating noodles at a bar while two people point pistols at him from behind in Cyberpunk 2077.
As Cyberpunk 2077 tops Switch 2 sales charts, one analyst says divisive game-key cards "aren’t a major issue" for most gamers and a Baldur's Gate 3 devš”‰ agrees
A close-up of Coen during the trailer for The Blood of Dawnwalker.
The Blood of Dawnwalker takes major inspiration from Zelda: Breatą·“h of the Wild with a main quest you can tackle at almost any point
The Blood of Dawnwalker
The Witcher 3 veteran's vampire RPG shows off how į©šį©šį©šį©šį©šį©šā¤ā¤ā¤ā¤į©šā¤ā¤ā¤ā¤į©šā¤ā¤ā¤ā¤į©šš’€±į©šį©šį©šdramatically different one quest can turn out: "Coen may be a human during thešŸ€… day, but he turns into a vampire at night"
Screenshot from Farm Together 2, showing a farmer in overalls standing next to a group of pigs.
The most farm sim-looking farm sim šŸ…I've seen all year just dropped, and it's unsurprisingly an instant hit on Steam with 3,000 glowing reviews after 3 days
A thumnail crop of Splitgate 2 key art showing orange and blue portals and teams of shooters running between them
Splitgate 2 studio lays off "small group" of developers, while its co-founders aren'šŸŽƒt taking salaries "as we lock in to deląµ²iver the next phase" of the troubled FPS
Latest in Features
Banner image showing key art for Avowed, The Outer Worlds 2, and Grounded 2
How Obsidian became Xbox's most prolific studio: "There's not a lot of studios at Microsoft that have an entire external developer making 🐽the whole game forā™’ them"
Stacey Dash and Alicia Silverstone as Dionne and Cher in Clueless
30 years after its release, I'm stiꦿll convinced Clueless iಌs the gold standard for teen movies
ROG Xbox Ally X photograph
I think the ROG Xbox Ally X can tell us a surprising amą¶£ount about the "next-generation of Xbox"
A T-Rex roaring in the rain at night during the movie Jurassic Park.
32 years lওater, Jurassic Park's greatest legacy isn’t the Jurassic franchise, but the cultural overhaul of our idea of dinosaurs
Zelda: Breath of the Wild Master Mode
Master Mode is the best thing about replaying Z൩elda: Breath of the Wild on Switch 2, and it's a tragedy that Tears of the Kingdom will apparently never have that option
Play Anywhere image showcasing Avowed being played on a Smart TV, Xbox Series X, and PC
As P𒆙lay Anywhere takes center stage, the future of 🐼Xbox has never been clearer: "Our plan is to keep making amazing games and have them reach as many players as we can"
  1. Sloclap
    1
    ൩Rematch review: "As with Rocket League, the j﷽ust-one-more-game pull is magnetic"
  2. 2
    Tron: Catalyst review꧟: "Disc slinging is a thrill in this gorgeous rendition of the series, but I'm let down by a timšŸ… e-loop story that falls flat"
  3. 3
    FBC: Firebreak review: "A disappointingly bland multšŸ…˜iplayer FPS thꦕat's missing far too much of what made Control special"
  4. 4
    Dune: Awakening review: "Both extremely compelling and extraordinarily boring♐, sometšŸ’¦imes at the same time – yet still a true Dune love letter"
  5. 5
    Nintendo Switch 2 Welcome Tour reviꦇew: "Mostly🌳 a fancy toy and not much more"
  1. An Infected in 28 Years Later
    1
    28 Years Later Review: "Enough terror, splatter and suspense to satisfyꦔ”
  2. 2
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous ArcašŸ…ne-esque animation"
  3. 3
    From ꦛthe World of John Wick: Ballerina review: "Bš’€°rilliant action, even if the plot gives you a sense of déjà vu"
  4. 4
    Karate Kid: Legends review: "Better than Kš“€arate Kid (2010), nothing on Karate Kid (1🦹984)"
  5. 5
    Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise išŸ·n peak conditišŸ’–on, even if its villain lacks terror"
  1. Rebecca Romijn as Una Chin-Riley / Number One and Anson Mount as Captain Christopher Pike in Star Trek: Strange New Worlds.
    1
    Star Trek: Strange New Worlds season 3 review: "The show🐈's mš’ƒost assured run of episodes to date"
  2. 2
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mi🐈x of the ā™›good, the bad, and the truly baffling"
  3. 3
    Doctor Who season 2, e♐pisode 7 spoiler šŸ¦‹review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision
  4. 4
    Rick and Morty season 8 reꩲview:šŸŽƒ "Largely plays it too safe after years of crossing boundaries"
  5. 5
    Doctor Who season 2, episode 6 spoiler revieꦕw: 'The Interstellar Song Contest' is "aဣ blast and sets the stage for a thrilling season finale"

GamešŸ’™sRadar+ is part of Future plc, an international media group and leading digital publish✨er. .

  • About Us
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Review guidelines
  • 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Write for us

© Future Publishing Limited Quay House, The Ambury, Bath BA1 1UA. A⛄ll rights reserved. England and Wales company registration nꦆumber 2008885.

Please login or signup to comment

Please wait...