The Sonic movie director talks redesign: "It was pretty clear on the day the trailer was released that fans were not happy"

(Image credit: Paramount Pictures)

GamesRadar+ recently had the chance to sit down with 澳洲幸运5开奖号码历史查询:Sonic the Hedgehog movie director Jeff Fowler about the blue blur’s upcoming big-screen adventure. Of course, the elephant in the room had to be addressed. You know the one: blue, tall, lots of teeth. That elephant✤. According to Fowler, it was “pretty clear” a redesign would be required on literally the day of the first trai♓ler’s release back in April.

“It was pretty clear on the day the trailer was released ♔just seeing the feedback and hearing the feedback… that fans were not happy enough with where we were at,” ♛Fowler says of the reaction to the original design.

Others may have retrea𒐪ted from social media for a while to let the social♌ media storm die down. Not Fowler.

Not only “you aren't happy with the design & you want changes. It's going to happen” shortly after the controversy, he reveals that🦩, internally, there was a steely attitude to getting things right on the second go: “The message was very clear,” Fowler reflects. “In a situation like that, it was very little discussion – we just knew that that work had to be done. We just rolled up our sleeves and dived in.”

While the director didn’t share his favourite aspect of the ꦏnewly-redesigned Sonic, he did say that “the end result and𝔍 to see fans embrace the work in the way they did with the second trailer was just fantastic” was a highlight.

The 🤡new-and-improved take two of Sonic is here and ready to race into theaters this Friday.

Find out what's coming your way for the rest of 2020 with our 澳洲幸运5开奖号码历史查询:movie release dates calendar.

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some oꦍf the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperatu𝕴re takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.