Sony may be developing a VR glove and even some VR pants for PS5, because why not
PlayS꧙tation’♏s developing technology that lets you feel virtual objects in VR

Breaking news from the thrilling, white-knuckle world of copyright patents (yes, I know): Sony are working on a VR glove. Designed to deliver haptic feedback for your fingers, it’s one step closer to the trippy future you see in movies like 澳洲幸运5开奖号码历史查询:Ready Player One. Well, that or a repeat of Nint🦂endo’s infamous Power Glove debacle.
Described in the sexiest of terms as a “glove device”, the new notes that this🔯 “glove envelopes said finger of the use🐠r that contacts the user interface device, and the haptic response processing module uses the haptic profile to impart changes to the haptic feedback based on a type of interaction detected”. If you just glazed over, that’s OK. It basically means that the glove will provide feedback for when you touch a virtual object.
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So far as we can tell, the VR glove would achieve all this through a clutch of impressive gear. That shopping list of components includes compressed gas, liquid, an electric motor, a heating/cooling element, and more. Which doesn&rsq✨uo;t mean the device will definitely use them, of course; more that Sony is considering them.
Regardless of what makes the final cut, these parts come together to provide far more nuanced feedback than you’d expect. As the patent says, “the [head mounted display] is used to identify interactions between the glove device and the virtual object and define a magnitude or typeꦰ of the haptic feedback provided to at least one portion of the glove device”.
In other words, you’ll be able to sense how big or small an object is. Or, more specifically, the “haptic device can simulate a texture of the virtual object, a sha🧸pe of the virtual object, an amount of pressure virtually exerted on the user by the virtual object, an amount of movement such as vibration or other movements of the virtual object or a proximity of the virtual object to a second virtual object”.
Slightly worryingly, it'll also be able to give a "response to being held, a response to being moved, a response to bei🔯ng crushed, a response to bei𝔉ng tossed, a response to being dropped, a response to being felt, a response to being rubbed, a response to being squeezed, a response to being pressed" and beyond. Oo-er.
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Although the glove gets the lion’s share of attention, there’s an interesting line that suggests the technology could also be used in “an article of clothing capable of being worn by a user such as... a hat, footwear, pants or shirt.” I’m aware that they’re using ‘pants’ in the US sense here, but I’m just going to pretend it’s the UK underwꦐear versi🧸on because that’s infinitely funnier. While I can’t imagine PlayStation rolling out VR briefs anytime soon (and there’s no indication of any clothing being used other than the glove), the possibility of a full VR suit is fascinating.
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I've been writing about games in one form o𓂃r another since 2012, and now manage GamesRadar+'s tabletop gaming and toy coverage. You'll find my grubby paws on everything from b🐻oard game reviews to the latest Lego news.