Splatoon 3 update takes aim at reducing lag

Splatoon 3
(Image credit: Nintendo)

A new update is launching for Splatoon 3, which should nไerf those pesky perfo🐷rmance issues.

Nintendo has announced Version 1.2.0 of Splatoon 3 will be available to download today, October 25. The list of changes and fixes it offers is pretty substantial, with the most noteworthy being improvements to the speed at which data is sent between players. According to theꦺ company, data will now be transferred around .05 seconds faster than before.

In addition, "Users can expect to see a reduction in the time it takes from a player being dealt damage to them being defeated, the time it takes fromꦛ touching a Golden Egg to actually picking it up, and other similar actions," says Nintendo.

In terms of changes to gameplay, the time it takes for ink to start recovering after using a Fizzy Bomb has ever so slightly increased, as have the points requirement for some weapon specials, including the Flingza Roller and the Sloshing Machine. The patch also adds support for the game's 澳洲幸运5开奖号码历史查询:three new amiibo figures, Inkling (yellow), Octoling ౠ(blue), and 𝐆Smallfry, which will be hitting store shelves next month.

Elsew𒁃here, there are some minor tweaks to Splatfest, and a ton of additional adjustments and bug fixes that should make those colourful ink battles more ꧋enjoyable for all. You can see all the changes coming to Splatoon 3 in the on Nintendo's website.

Splatoon 3 has been doing extremely well since its launch on September 9, 澳洲幸运5开奖号码历史查询:especially in Japan. The game managed to surpass 3.45 million sales in the country in its first three days. We were rather taken by Splatoon 3 too. In our review, we said, "Nintendo's threeque💫l has flasღhes of brilliance everywhere".

See what else Nintendo's console has to offer in our guide to the 澳洲幸运5开奖号码历史查询:best Switch games.

Anne-Marie Ostler
Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Sta🤪ffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfull📖y defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.