Starfield runs at a "rock solid" 30 FPS on both Xbox Series X and S - with one exception

Starfield screenshots
(Image credit: Bethesda)

澳洲幸运5开奖号码历史查询:Starfield is nearly upon us, and reactions are already circulating the internet, including our own 澳洲幸运5开奖号码历史查询:Starfield review. You can get plenty of opinions about the game's overall quality, but given Bethesda's history on consoles, you might be wondering🥃 about the game's performance. Luckily, there's good news on that front.

's performance breakdown indicates that the game runs at a "rock solid" 30 FPS on both Xbox Series X and S through the vast majority of the action. Everything from exploration to i𒐪ntense combat plays pretty much pe🐷rfectly across both consoles, which is stark contrast to how most Bethesda games have performed at launch.

There is one notable exception, however: cities. According to Digital Foundry's testing, two of the biggest 澳洲幸运5开奖号码历史查询:Starfield cities - New Atlantis andജ Akila - are subject to occasional performance drops and bouts of stutter. We're not talking 'Skyrim on PS3' level issues here, but this does appear♉ to be the one big blemish on the game's performance.

Both Xbox Series X and S perform basically identically, though there are naturally some graphical downgrades on the latter to make that happen. Series S runs at an upscaled 900p, while X runs at an upscaled 14ౠ40p. Beyond that, the graphical differences are pretty minor. Environmental details like foliage and𓄧 rocks have a smaller draw distance on Series S, and the weaker console does downgrade in-game reflections.

Starfield's 30 FPS cap has been the subject of some controversy, though many fans began to accept it thanks, funnily enough, to a 澳洲幸运5开奖号码历史查询:big pile of sandwiches. There won't be any such restriction on the PC version of the game, though it's going to take a loꦺt more testingꦏ across a wide array of hardware for us to get a good idea of how the game performs on computers.

Check out our live blog of the 澳洲幸运5开奖号码历史查询:Starfield launch for more news as we count down the hours to Early Access. 

Dustin Bailey
Staff Writer

Dustin Bailey joined the🥂 GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.