Steam Cloud Sync will let players switch seamlessly between Steam Deck and PC
No need to🎃 worry about exiting a game on the Steam Deck with this new feature

Steam Deck developer Valve has said that it is impro🃏ving Steam Cloud Sync to make it easier to switch between its upcoming handheld and PC.
In a post shared to , Valve said: "As part of the ongoing work to support Steam Deck, we added a new Dynamic Cloud Sync feature to Steam Cloud. This feature allows p💝layers to seamlessly move between Deck and PC instances of the game without needing to worry about exiting the game on the Steam Deck."
The reasoning for this is explained further down the page, as Valve ꦛsays: "We anticipate that users will frequently suspend their Steam Deck without exiting the game, as is common with other hand-held gaming devices." The post continues, "with Dynamic Cloud Sync, if they then choose to play on another device (whether a PC or another Steam Deck), their progres𓃲s will be there waiting for them."
According to the post, the new Dynamic Cloud Sync will use Steam to automatically upload all modified save game data to the Cloud prior to the Steam Deck entering sleep mode. This means that players can seamlessly resume their game on any PC, laptop, or anot💟her device. Not only this, but Steam will apparently also automatically download any save game🥀 changes when Steam Deck users wake up the device.
As the post says, Steam Deck owners🅷 aren’t required to use the feature however Valve recommends they do so "to give players the best experience possible."
If players decide not to use the service, however, Steam will instead track when save game ꦓdata has changed on the Steam Deck but "any user who suspends their Deck while your game is running and then tries to resume that game on a different device, will be prompted to first return to their Deck to close the running process or continue without their most recent save game progress."
Thankfully, the Dynamic Cloud Sync service is free to use, but as explained in the post, it is not automatically enabled. So players wanting to take advantage of it will need to set it up manually before use. ཧ;
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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a ye൩ar and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.