Swim with Michael Phelps in new Kinect title
Foꦰr the paradoxical people who like tওo swim but don't like water
In case anyone didn't think Michael Phelps had really "made it," he's getting his own videogame - the true sign of🃏 a world-respected athlete. His new Kinect title can't recreate the feeling of being submerged in water, but it can recreate his six-pack ☂abs in digital form!
It won't be called "Michael Phelps Swimming" or something generic like that - It's Push the Limit, and it's the first dedicated swimming title to use 澳洲幸运5开奖号码历史查询:Microsoft's button-free motion controlling camera (can you belꩵieve it?). Simply move your arms about in a swimming motion - albeit in an upright position - and you'll make your virtual character swim. The aim of the game is to beat Olympic medal-winning Phelps.
"The better stroke technique you have, the faster you go," said Phelps. Although, that remark had nothing to do with his swimming g✃ame (cue laughter).
"It's extremely realistic. If you had asked me five years ago if I ever thought I would have a video game coming out 🍨with swimming in it, I'm not sure what 🎀I would have said. I would never ever have thought it would be like it is. It is cool and fun," he added.
505 Games, which is publishing the game, said it incorporates real-world stro💧kes and swimming acumen to make for the most true-to-life swimming video game to date. Now that we think about it, though, there really isn't that much competition ✨out there. The best example of riveting swimming controls in a video game we can think of is cued by .
505 admitted it was tricky ♛to come up with a motion-controlled swimming game when the entire purpose of swimming is that you're submerged in water, but it said in focus groups of the game's controls, "The takeaway was when they🃏 actually experience it, it's like, 'Aha, I get it.'"
So it must be one of those you-have-to-experience-it-to-understand-it kind of things. Phelps says he hopes the game encourages players to become interested in actual 💧swimming.
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Feb 2, 2011