CD Projekt Red
Latest about CD Projekt Red

Fallout New Vegas designer and noted RPG romance cynic Josh Sawyer was sold on Cyberpunk 2077's love stories: "If I were gonna base romances on anything, I'd probably do something like that"
By Jordan Gerblick published
news Josh Sawyer doesn't hate romance in games, he just doesn't like🐼 when it's party based

The Witcher 4 has a "console-first" philosophy and a 60fps target to avoid another Cyberpunk 2077 situation, though the Xbox Series S is "extremely challenging"
By Issy van der Velde published
News The Series X's little sibling ♋causing more challenges

The Witcher 4 is coming together with the same "scrappy energy" CDPR used to get The Witcher 3 over the line: "Get it done. Do it dirty"
By Jordan Gerblick published
News "Do it the way we used to do it!"

"Everyone in the industry said it's not possible" – The Witcher 3 at 10: diving into the legendary RPG's creation, legacy, and secret sauce that makes CDPR's quests so special
By Andrew Brown published
Interview Interview | The Witcher 4's narrative director, Philipp Weber, and associate game director of the next Cyberpunk game, Paweł Sasko, tell Wild Hunt's story

Cyberpunk 2077 on Switch 2 is not without its flaws, but this is the best portable trip to Night City so far
By Fran Ruiz published
Now Playing Now Playing | Nintendo Switch 2's big lauꦦnch-day▨ third-party port isn't watered down - it's as dense an open world as you remember

The Blood of Dawnwalker's protagonist is "equally engaging, fun, and meaningful to play" in both his human and vampire forms, say the ex-Witcher 3 devs behind the RPG
By Anna Koselke published
News The former CD Projekt Red leads are cookin'

Ex-Witcher 3 devs' new vampire RPG The Blood of Dawnwalker features "combat that feels authentic" because they "studied medieval fighting styles and even have a few trained swordsmen on the team"
By Anna Koselke published
News It's still "approachable and fun"

The Witcher 3 almost ended on a Mass Effect 2-inspired "suicide mission," but CD Projekt Red "decided to make this more personal ending" instead
By Catherine Lewis published
News "Mass Ef꧙fect 2 was a huge inspiration for the ga🐓me"
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