Batman almost got an open-world game 3 years before Arkham City
Batman does most of his work at night, but it's still unfortunate that a video game adaptation of Christopher Nolan's The Dark Knight never saw the light of day. Such a project was in development way back in 2008, at the studi🅷o behind games like Destroy All Humans, Mercenaries, and Star Wars: Battlefront (the PS2 version).
Unseen64 has a video detailing the game's troubled development at Pandemic Studios, and while the sneak peek provided is only a gꦏlimpse it's interesting to see what could have been, and to lear𒈔n how this never-announced game impacted those who worked on it.

Even with a talented, veteran studio wo💛rking on Batman: The Dark Knight, management decisions and a buggy engine brought work to a crawl. Add to that the fact that Pandemic Studios was sold to EA mid-development and you can see how things became a total mess. Worse still, Pandemic's Brisbane offices were shut down when develo💟pment ceased, with news hitting employees on Christmas Day.
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Image: Warner Bros.
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Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructo𒆙id, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.