(Image credit: Naughty Dog)

澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:The Last of Us 2 hasšŸ”Æ gone gold and diā€rector Neil Druckmann has a special message for fans to mark the occasion.

Posted on 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Naughty Dog's YouTube account, Druckmann used the video message to applaud his team as work on the shipping game code and assets ends. Work on updates, any DLC, and the 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:multiplayer Factions counterpart that Naughty Dog teased a while back resumed immediatelyšŸŽ after, I'm sure, but it's still a cool milesā™tone.

"Normally this would be a moment of celebration, we'd be at the office having a drink, eating cake," Druckmann said. "But we're all stuck in our homes. And I just wanted to take a momešŸƒnt to congratulate the team that has pulled off the mošŸ…°st ambitious game we've ever made.

"I know I've said this before, but you won't know to what degree until you get your hands on it and see the care that has gone into every detail: from the level design, to the mechanics, graphically how the game looks, environments, art direction, characters, story, the audio design, the soundtrack - oh my God, the soundtrack is so amazing - that even for us who havšŸ‰e played this game we can't even count how many times, we're still emotionally moved. I just finished a playthrough and I was crying by the end of it."

Druckmann also took the opportunity to indirectly respond to the leaks that spoiled some of the game's story. Sony has 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:caught the perpetrators behind the leak, and though the damage is doneź§‘, Druckmann reminded fans that they still have much more ahead of them.

"No matter what you've seen or heard or read, nothing compares to playingšŸŽ‰ this thing from beginning to end. It's a video game. You've gotta pā™”lay it."

Start clearing out some room on your storage: 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:The Last of Us 2 file size confirms it will be the biggest PS4 exclusive yet.

I got a BA in journalism from Central Michigan Univeš’ŠŽrsity - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.